skotlex
|
10e96bef2c
- Fixed @commands not showing the last available commands (unless the total amount of commands is divisible by ten)
|
19 anos atrás |
skotlex
|
db83032024
- Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config.
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19 anos atrás |
skotlex
|
82ae461fa7
- The Rest bonus activated by using /doridori while in rest should now trigger with all the class tree (TK/SL/SG)
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19 anos atrás |
skotlex
|
35eebe9f32
- Fixed Kaupe always triggering when the one who was under Kaupe was a player rather than the one attacking...
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19 anos atrás |
skotlex
|
266148ef5f
- /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state.
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19 anos atrás |
skotlex
|
88722161e5
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (even if there's no other TK around).
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19 anos atrás |
skotlex
|
940831871e
- Kaupe now will only block all skills of players, for non-players, only normal attacks can be missed.
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19 anos atrás |
skotlex
|
3c40302b29
- Added a check to prevent player invoked-endure from overriding infinite endure.
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19 anos atrás |
skotlex
|
391e5359ad
- OnEquip scripts will be trigger on log-on now.
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19 anos atrás |
skotlex
|
740958837d
- Now when walkdelay is set to 0, characters will stop walking when hit, but will not have any walk delay.
|
19 anos atrás |
Playtester
|
1976e943d0
Removed drops from Bio Lab mobs than are not in X.2
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19 anos atrás |
Zido
|
cc3dc433b9
- Read changelog.
|
19 anos atrás |
skotlex
|
de9460b3ee
- Fixed a possible infinite loop in skill_clear_unit_group
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19 anos atrás |
reddozen
|
578f1bc99a
fixed my MVP drop conf
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19 anos atrás |
Playtester
|
7f11a02127
Hopefully fixed npc/events/custom/uneasy_cemetery.txt
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19 anos atrás |
skotlex
|
352ba1bd12
- Some clean-ups in the mob_ai
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19 anos atrás |
eaac
|
6366ef616f
|
19 anos atrás |
skotlex
|
96bafcccea
- Cleaned up and used mob_skill_event function when hit by a ground-skill.
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19 anos atrás |
eaac
|
0003ede9a6
* Whoops, forgot to commit the update to the firecrackers. [erKURITA]
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19 anos atrás |
Playtester
|
a88a30b415
Fixed another typo in gunslinger.txt
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19 anos atrás |
Playtester
|
862b0c9c2a
Additional gunslinger.txt fixes...
|
19 anos atrás |
Playtester
|
31f6cea91a
Fixed a missing " in the gunslinger jobquest script
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19 anos atrás |
skotlex
|
9ee1030fe9
- All KA-spells are interruptable.
|
19 anos atrás |
skotlex
|
b30e1fdda7
- Cleaned up the mob-random-walking code.
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19 anos atrás |
skotlex
|
4ef4e4dc84
- Stun time for using ES magic on non-mobs reduced to 0.5 secs.
|
19 anos atrás |
skotlex
|
6a983290bc
- Rewrote Kaahi to behave as it should. It will hear whatever amount of damage accumulates in the time2 interval (500ms by default) after being hit.
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19 anos atrás |
Lupus
|
3ba16c3eeb
fixes
|
19 anos atrás |
skotlex
|
eae69d7bf5
- Pair of almost insignificant changes in mob.c (removed a unneeded next_walktime set on loot-lock and usage of range2 rather than 3 for min_chase when locking an "attacked by" target)
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19 anos atrás |
skotlex
|
0349c76984
- Kaahi now triggers every 500ms rather than on every hit (but it only heals if in those 500ms an attack that would previously trigger Kaahi has taken effect). In other words, it works just like before, except damage gets "buffered" into 500ms slots.
|
19 anos atrás |
skotlex
|
01340a866e
- Kaite, Kaute will now show a skill effect when they trigger.
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19 anos atrás |