skotlex
|
10e96bef2c
- Fixed @commands not showing the last available commands (unless the total amount of commands is divisible by ten)
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19 tahun lalu |
skotlex
|
db83032024
- Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config.
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19 tahun lalu |
skotlex
|
82ae461fa7
- The Rest bonus activated by using /doridori while in rest should now trigger with all the class tree (TK/SL/SG)
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19 tahun lalu |
skotlex
|
35eebe9f32
- Fixed Kaupe always triggering when the one who was under Kaupe was a player rather than the one attacking...
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19 tahun lalu |
skotlex
|
266148ef5f
- /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state.
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19 tahun lalu |
skotlex
|
88722161e5
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (even if there's no other TK around).
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19 tahun lalu |
skotlex
|
940831871e
- Kaupe now will only block all skills of players, for non-players, only normal attacks can be missed.
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19 tahun lalu |
skotlex
|
3c40302b29
- Added a check to prevent player invoked-endure from overriding infinite endure.
|
19 tahun lalu |
skotlex
|
391e5359ad
- OnEquip scripts will be trigger on log-on now.
|
19 tahun lalu |
skotlex
|
740958837d
- Now when walkdelay is set to 0, characters will stop walking when hit, but will not have any walk delay.
|
19 tahun lalu |
Playtester
|
1976e943d0
Removed drops from Bio Lab mobs than are not in X.2
|
19 tahun lalu |
Zido
|
cc3dc433b9
- Read changelog.
|
19 tahun lalu |
skotlex
|
de9460b3ee
- Fixed a possible infinite loop in skill_clear_unit_group
|
19 tahun lalu |
reddozen
|
578f1bc99a
fixed my MVP drop conf
|
19 tahun lalu |
Playtester
|
7f11a02127
Hopefully fixed npc/events/custom/uneasy_cemetery.txt
|
19 tahun lalu |
skotlex
|
352ba1bd12
- Some clean-ups in the mob_ai
|
19 tahun lalu |
eaac
|
6366ef616f
|
19 tahun lalu |
skotlex
|
96bafcccea
- Cleaned up and used mob_skill_event function when hit by a ground-skill.
|
19 tahun lalu |
eaac
|
0003ede9a6
* Whoops, forgot to commit the update to the firecrackers. [erKURITA]
|
19 tahun lalu |
Playtester
|
a88a30b415
Fixed another typo in gunslinger.txt
|
19 tahun lalu |
Playtester
|
862b0c9c2a
Additional gunslinger.txt fixes...
|
19 tahun lalu |
Playtester
|
31f6cea91a
Fixed a missing " in the gunslinger jobquest script
|
19 tahun lalu |
skotlex
|
9ee1030fe9
- All KA-spells are interruptable.
|
19 tahun lalu |
skotlex
|
b30e1fdda7
- Cleaned up the mob-random-walking code.
|
19 tahun lalu |
skotlex
|
4ef4e4dc84
- Stun time for using ES magic on non-mobs reduced to 0.5 secs.
|
19 tahun lalu |
skotlex
|
6a983290bc
- Rewrote Kaahi to behave as it should. It will hear whatever amount of damage accumulates in the time2 interval (500ms by default) after being hit.
|
19 tahun lalu |
Lupus
|
3ba16c3eeb
fixes
|
19 tahun lalu |
skotlex
|
eae69d7bf5
- Pair of almost insignificant changes in mob.c (removed a unneeded next_walktime set on loot-lock and usage of range2 rather than 3 for min_chase when locking an "attacked by" target)
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19 tahun lalu |
skotlex
|
0349c76984
- Kaahi now triggers every 500ms rather than on every hit (but it only heals if in those 500ms an attack that would previously trigger Kaahi has taken effect). In other words, it works just like before, except damage gets "buffered" into 500ms slots.
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19 tahun lalu |
skotlex
|
01340a866e
- Kaite, Kaute will now show a skill effect when they trigger.
|
19 tahun lalu |