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@@ -3221,7 +3221,7 @@ static int mob_readdb(void)
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else switch (type) // Added suport to restrict normal drops of MVP's [Reddozen]
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{
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case 0:
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_heal_boss;
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else {
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rate_adjust = battle_config.item_rate_heal;
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@@ -3230,7 +3230,7 @@ static int mob_readdb(void)
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ratemax = battle_config.item_drop_heal_max;
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break;
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case 2:
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_use_boss;
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else {
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rate_adjust = battle_config.item_rate_use;
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@@ -3241,7 +3241,7 @@ static int mob_readdb(void)
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case 4:
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case 5:
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case 8: // Changed to include Pet Equip
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_equip_boss;
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else {
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rate_adjust = battle_config.item_rate_equip;
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@@ -3250,7 +3250,7 @@ static int mob_readdb(void)
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ratemax = battle_config.item_drop_equip_max;
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break;
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case 6:
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_card_boss;
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else {
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rate_adjust = battle_config.item_rate_card;
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@@ -3259,7 +3259,7 @@ static int mob_readdb(void)
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ratemax = battle_config.item_drop_card_max;
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break;
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default:
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_common_boss;
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else {
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rate_adjust = battle_config.item_rate_common;
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@@ -3870,7 +3870,7 @@ static int mob_read_sqldb(void)
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else switch (type) // Added suport to restrict normal drops of MVP's [Reddozen]
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{
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case 0: // Val added heal restrictions
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_heal_boss;
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else {
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rate_adjust = battle_config.item_rate_heal;
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@@ -3879,7 +3879,7 @@ static int mob_read_sqldb(void)
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ratemax = battle_config.item_drop_heal_max;
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break;
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case 2:
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_use_boss;
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else {
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rate_adjust = battle_config.item_rate_use;
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@@ -3890,7 +3890,7 @@ static int mob_read_sqldb(void)
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case 4:
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case 5:
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case 8: // Changed to include Pet Equip
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_equip_boss;
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else {
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rate_adjust = battle_config.item_rate_equip;
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@@ -3899,7 +3899,7 @@ static int mob_read_sqldb(void)
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ratemax = battle_config.item_drop_equip_max;
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break;
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case 6:
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_card_boss;
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else {
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rate_adjust = battle_config.item_rate_card;
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@@ -3908,7 +3908,7 @@ static int mob_read_sqldb(void)
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ratemax = battle_config.item_drop_card_max;
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break;
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default:
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- if (mob_db_data[class_]->mexp > 0)
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+ if (mob_db_data[class_]->mode&MD_BOSS)
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rate_adjust = battle_config.item_rate_common_boss;
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else {
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rate_adjust = battle_config.item_rate_common;
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