skotlex
|
10e96bef2c
- Fixed @commands not showing the last available commands (unless the total amount of commands is divisible by ten)
|
hace 19 años |
skotlex
|
db83032024
- Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config.
|
hace 19 años |
skotlex
|
82ae461fa7
- The Rest bonus activated by using /doridori while in rest should now trigger with all the class tree (TK/SL/SG)
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hace 19 años |
skotlex
|
35eebe9f32
- Fixed Kaupe always triggering when the one who was under Kaupe was a player rather than the one attacking...
|
hace 19 años |
skotlex
|
266148ef5f
- /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state.
|
hace 19 años |
skotlex
|
88722161e5
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (even if there's no other TK around).
|
hace 19 años |
skotlex
|
940831871e
- Kaupe now will only block all skills of players, for non-players, only normal attacks can be missed.
|
hace 19 años |
skotlex
|
3c40302b29
- Added a check to prevent player invoked-endure from overriding infinite endure.
|
hace 19 años |
skotlex
|
391e5359ad
- OnEquip scripts will be trigger on log-on now.
|
hace 19 años |
skotlex
|
740958837d
- Now when walkdelay is set to 0, characters will stop walking when hit, but will not have any walk delay.
|
hace 19 años |
Playtester
|
1976e943d0
Removed drops from Bio Lab mobs than are not in X.2
|
hace 19 años |
Zido
|
cc3dc433b9
- Read changelog.
|
hace 19 años |
skotlex
|
de9460b3ee
- Fixed a possible infinite loop in skill_clear_unit_group
|
hace 19 años |
reddozen
|
578f1bc99a
fixed my MVP drop conf
|
hace 19 años |
Playtester
|
7f11a02127
Hopefully fixed npc/events/custom/uneasy_cemetery.txt
|
hace 19 años |
skotlex
|
352ba1bd12
- Some clean-ups in the mob_ai
|
hace 19 años |
eaac
|
6366ef616f
|
hace 19 años |
skotlex
|
96bafcccea
- Cleaned up and used mob_skill_event function when hit by a ground-skill.
|
hace 19 años |
eaac
|
0003ede9a6
* Whoops, forgot to commit the update to the firecrackers. [erKURITA]
|
hace 19 años |
Playtester
|
a88a30b415
Fixed another typo in gunslinger.txt
|
hace 19 años |
Playtester
|
862b0c9c2a
Additional gunslinger.txt fixes...
|
hace 19 años |
Playtester
|
31f6cea91a
Fixed a missing " in the gunslinger jobquest script
|
hace 19 años |
skotlex
|
9ee1030fe9
- All KA-spells are interruptable.
|
hace 19 años |
skotlex
|
b30e1fdda7
- Cleaned up the mob-random-walking code.
|
hace 19 años |
skotlex
|
4ef4e4dc84
- Stun time for using ES magic on non-mobs reduced to 0.5 secs.
|
hace 19 años |
skotlex
|
6a983290bc
- Rewrote Kaahi to behave as it should. It will hear whatever amount of damage accumulates in the time2 interval (500ms by default) after being hit.
|
hace 19 años |
Lupus
|
3ba16c3eeb
fixes
|
hace 19 años |
skotlex
|
eae69d7bf5
- Pair of almost insignificant changes in mob.c (removed a unneeded next_walktime set on loot-lock and usage of range2 rather than 3 for min_chase when locking an "attacked by" target)
|
hace 19 años |
skotlex
|
0349c76984
- Kaahi now triggers every 500ms rather than on every hit (but it only heals if in those 500ms an attack that would previously trigger Kaahi has taken effect). In other words, it works just like before, except damage gets "buffered" into 500ms slots.
|
hace 19 años |
skotlex
|
01340a866e
- Kaite, Kaute will now show a skill effect when they trigger.
|
hace 19 años |