skotlex
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10e96bef2c
- Fixed @commands not showing the last available commands (unless the total amount of commands is divisible by ten)
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19 lat temu |
skotlex
|
db83032024
- Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config.
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19 lat temu |
skotlex
|
82ae461fa7
- The Rest bonus activated by using /doridori while in rest should now trigger with all the class tree (TK/SL/SG)
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19 lat temu |
skotlex
|
35eebe9f32
- Fixed Kaupe always triggering when the one who was under Kaupe was a player rather than the one attacking...
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19 lat temu |
skotlex
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266148ef5f
- /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state.
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19 lat temu |
skotlex
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88722161e5
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (even if there's no other TK around).
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19 lat temu |
skotlex
|
940831871e
- Kaupe now will only block all skills of players, for non-players, only normal attacks can be missed.
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19 lat temu |
skotlex
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3c40302b29
- Added a check to prevent player invoked-endure from overriding infinite endure.
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19 lat temu |
skotlex
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391e5359ad
- OnEquip scripts will be trigger on log-on now.
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19 lat temu |
skotlex
|
740958837d
- Now when walkdelay is set to 0, characters will stop walking when hit, but will not have any walk delay.
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19 lat temu |
Playtester
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1976e943d0
Removed drops from Bio Lab mobs than are not in X.2
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19 lat temu |
Zido
|
cc3dc433b9
- Read changelog.
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19 lat temu |
skotlex
|
de9460b3ee
- Fixed a possible infinite loop in skill_clear_unit_group
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19 lat temu |
reddozen
|
578f1bc99a
fixed my MVP drop conf
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19 lat temu |
Playtester
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7f11a02127
Hopefully fixed npc/events/custom/uneasy_cemetery.txt
|
19 lat temu |
skotlex
|
352ba1bd12
- Some clean-ups in the mob_ai
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19 lat temu |
eaac
|
6366ef616f
|
19 lat temu |
skotlex
|
96bafcccea
- Cleaned up and used mob_skill_event function when hit by a ground-skill.
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19 lat temu |
eaac
|
0003ede9a6
* Whoops, forgot to commit the update to the firecrackers. [erKURITA]
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19 lat temu |
Playtester
|
a88a30b415
Fixed another typo in gunslinger.txt
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19 lat temu |
Playtester
|
862b0c9c2a
Additional gunslinger.txt fixes...
|
19 lat temu |
Playtester
|
31f6cea91a
Fixed a missing " in the gunslinger jobquest script
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19 lat temu |
skotlex
|
9ee1030fe9
- All KA-spells are interruptable.
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19 lat temu |
skotlex
|
b30e1fdda7
- Cleaned up the mob-random-walking code.
|
19 lat temu |
skotlex
|
4ef4e4dc84
- Stun time for using ES magic on non-mobs reduced to 0.5 secs.
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19 lat temu |
skotlex
|
6a983290bc
- Rewrote Kaahi to behave as it should. It will hear whatever amount of damage accumulates in the time2 interval (500ms by default) after being hit.
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19 lat temu |
Lupus
|
3ba16c3eeb
fixes
|
19 lat temu |
skotlex
|
eae69d7bf5
- Pair of almost insignificant changes in mob.c (removed a unneeded next_walktime set on loot-lock and usage of range2 rather than 3 for min_chase when locking an "attacked by" target)
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19 lat temu |
skotlex
|
0349c76984
- Kaahi now triggers every 500ms rather than on every hit (but it only heals if in those 500ms an attack that would previously trigger Kaahi has taken effect). In other words, it works just like before, except damage gets "buffered" into 500ms slots.
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19 lat temu |
skotlex
|
01340a866e
- Kaite, Kaute will now show a skill effect when they trigger.
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19 lat temu |