toms
|
ed8b093cc2
- Corrected map_random_dir algorithm
|
19 lat temu |
skotlex
|
6a8503e7b1
- Fixed being unable to recast Adrenaline Rush to reset the duration timers.
|
19 lat temu |
skotlex
|
b25cc06a43
- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses the caster's attack range.
|
19 lat temu |
skotlex
|
00f4aecb26
- Added support for hexadecimal values in the const.txt file.
|
19 lat temu |
skotlex
|
1079f53d4c
- Spirit of Wizard will now consume an item 7321 each time it blocks reflected magic.
|
19 lat temu |
skotlex
|
7d04689685
- Fixed null-pointer crash on Evolving a homunculus.
|
19 lat temu |
skotlex
|
04d969e781
- @produce now can make any kind of equipment
|
19 lat temu |
skotlex
|
7cd73fc68b
- Updated mob_ai so that mobs will use their rude-attacked skill when they can't reach their current target.
|
19 lat temu |
skotlex
|
4e32d21c17
- Now arrow-consuming skills where your main weapon is a whip or musical instrument WILL count as arrow-type attacks, using the atk of the arrow and all related bonuses.
|
19 lat temu |
Playtester
|
53102aee4e
Added WE_CALLBABY to Gunslinger and Ninja
|
19 lat temu |
Playtester
|
ad0344c638
Fixed various bullets, spheres and kunais
|
19 lat temu |
Playtester
|
fc57628e5c
NJ_NEN now requires a Fang
|
19 lat temu |
skotlex
|
02c448cc45
- Moved the deletion of timers from unit_remove_map to the homun vaporize/dead routines since unit_remove_map is also invoked whenever you warp or change maps.
|
19 lat temu |
skotlex
|
5c44979d67
- Applied multiple fixes which should take care of making homun save/load work on TXT now.
|
19 lat temu |
toms
|
2f858a5ea7
Delete homunc's skills from sql when the homunc is destroyed
|
19 lat temu |
Playtester
|
7570ace103
* Fixed disarm not working
|
19 lat temu |
toms
|
7110f02479
Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu
|
19 lat temu |
skotlex
|
b7ef9a3032
- Updated vc-project files to compile with the new int_homun files.
|
19 lat temu |
skotlex
|
ee8298bb8a
- Cleaned up some of the pet related @/# commands, same for some script commands.
|
19 lat temu |
skotlex
|
80ded70c4f
- Fixed the int_homun.c compilation issue with Char-SQL.
|
19 lat temu |
skotlex
|
c16d90c8a3
- Some cleanup of int_homun.c
|
19 lat temu |
Playtester
|
f380d9b708
Added Ammo Dealer Tony
|
19 lat temu |
skotlex
|
3a6cea35b4
- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun has no master (need to clean up this function later)
|
19 lat temu |
skotlex
|
a18db9e79f
- Updated the char save structure for char-TXT servers so that the homun id will be saved, now also the map info (last point, save point, memo maps) are now saved using the mapindex rather than the string. BACKUP BEFORE UPDATING since this code isn't yet tested.
|
19 lat temu |
skotlex
|
baee95996c
- Added SCB_DYE which marks which status-changes need a forced cloth dye change to 0 due to sprite issues. Currently only NJ_BUNSINJYUTSU's status uses it.
|
19 lat temu |
skotlex
|
9c6d56be63
- Asura Strike now moves you to the target on fail always (unless the target does not exists or is in another map or there's a obstacle on the way)
|
19 lat temu |
Playtester
|
b8b57f9c39
Made Kiel MVP's skills non-cancelable
|
19 lat temu |
Playtester
|
13b1fd6ecd
* Fixed some parts of the Gunslinger gun quests
|
19 lat temu |
toms
|
92aca761ba
Fixed SIGSEGV with homunc save
|
19 lat temu |
Playtester
|
eec1d4425e
* Added all the Gunslinger gun quests
|
19 lat temu |