toms
|
ed8b093cc2
- Corrected map_random_dir algorithm
|
19 anni fa |
skotlex
|
6a8503e7b1
- Fixed being unable to recast Adrenaline Rush to reset the duration timers.
|
19 anni fa |
skotlex
|
b25cc06a43
- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses the caster's attack range.
|
19 anni fa |
skotlex
|
00f4aecb26
- Added support for hexadecimal values in the const.txt file.
|
19 anni fa |
skotlex
|
1079f53d4c
- Spirit of Wizard will now consume an item 7321 each time it blocks reflected magic.
|
19 anni fa |
skotlex
|
7d04689685
- Fixed null-pointer crash on Evolving a homunculus.
|
19 anni fa |
skotlex
|
04d969e781
- @produce now can make any kind of equipment
|
19 anni fa |
skotlex
|
7cd73fc68b
- Updated mob_ai so that mobs will use their rude-attacked skill when they can't reach their current target.
|
19 anni fa |
skotlex
|
4e32d21c17
- Now arrow-consuming skills where your main weapon is a whip or musical instrument WILL count as arrow-type attacks, using the atk of the arrow and all related bonuses.
|
19 anni fa |
Playtester
|
53102aee4e
Added WE_CALLBABY to Gunslinger and Ninja
|
19 anni fa |
Playtester
|
ad0344c638
Fixed various bullets, spheres and kunais
|
19 anni fa |
Playtester
|
fc57628e5c
NJ_NEN now requires a Fang
|
19 anni fa |
skotlex
|
02c448cc45
- Moved the deletion of timers from unit_remove_map to the homun vaporize/dead routines since unit_remove_map is also invoked whenever you warp or change maps.
|
19 anni fa |
skotlex
|
5c44979d67
- Applied multiple fixes which should take care of making homun save/load work on TXT now.
|
19 anni fa |
toms
|
2f858a5ea7
Delete homunc's skills from sql when the homunc is destroyed
|
19 anni fa |
Playtester
|
7570ace103
* Fixed disarm not working
|
19 anni fa |
toms
|
7110f02479
Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu
|
19 anni fa |
skotlex
|
b7ef9a3032
- Updated vc-project files to compile with the new int_homun files.
|
19 anni fa |
skotlex
|
ee8298bb8a
- Cleaned up some of the pet related @/# commands, same for some script commands.
|
19 anni fa |
skotlex
|
80ded70c4f
- Fixed the int_homun.c compilation issue with Char-SQL.
|
19 anni fa |
skotlex
|
c16d90c8a3
- Some cleanup of int_homun.c
|
19 anni fa |
Playtester
|
f380d9b708
Added Ammo Dealer Tony
|
19 anni fa |
skotlex
|
3a6cea35b4
- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun has no master (need to clean up this function later)
|
19 anni fa |
skotlex
|
a18db9e79f
- Updated the char save structure for char-TXT servers so that the homun id will be saved, now also the map info (last point, save point, memo maps) are now saved using the mapindex rather than the string. BACKUP BEFORE UPDATING since this code isn't yet tested.
|
19 anni fa |
skotlex
|
baee95996c
- Added SCB_DYE which marks which status-changes need a forced cloth dye change to 0 due to sprite issues. Currently only NJ_BUNSINJYUTSU's status uses it.
|
19 anni fa |
skotlex
|
9c6d56be63
- Asura Strike now moves you to the target on fail always (unless the target does not exists or is in another map or there's a obstacle on the way)
|
19 anni fa |
Playtester
|
b8b57f9c39
Made Kiel MVP's skills non-cancelable
|
19 anni fa |
Playtester
|
13b1fd6ecd
* Fixed some parts of the Gunslinger gun quests
|
19 anni fa |
toms
|
92aca761ba
Fixed SIGSEGV with homunc save
|
19 anni fa |
Playtester
|
eec1d4425e
* Added all the Gunslinger gun quests
|
19 anni fa |