Kevin
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ea96b9da32
Forgot to change main.sql to reflect the update to quest_objective table.
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17 years ago |
Kevin
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302adbf42a
Major updates to the quest system.
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17 years ago |
toms
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d7355c9899
Added an include in clif.h to avoid a complaint of gcc
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17 years ago |
FlavioJS
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49aac80ed6
* Quick&dirty reversal of the inter-server behaviour introduced in r3255/r3256:
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17 years ago |
FlavioJS
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01b66de67e
* Changes to the configure script:
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17 years ago |
toms
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cdb7323335
Changed LOG_ALL definition to really log everything
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17 years ago |
Kevin
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69114a1c7d
Login will no longer set character offline when going from map to character select.
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17 years ago |
ultramage
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67d29ff3b7
... but not with a buggy tool (missing svn:props)
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17 years ago |
ultramage
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0c69d0879c
the proper way to use version control
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17 years ago |
Kevin
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2c1144e804
TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained.
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17 years ago |
Kevin
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fe1fd152a7
Updated visual studio 9 files to reflect TXT support removal.
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17 years ago |
Kevin
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ace648245b
I live in a giant bucket.
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17 years ago |
Kevin
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fc2bec97d7
At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in.
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17 years ago |
L0ne_W0lf
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b5639d0bde
Fixed setcell range of first barricade in Juno Castle 2.
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17 years ago |
DZeroX
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fbb8169172
- Fixed Rogue Job Quest not checking for all items correctly.
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17 years ago |
zephyrus
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3f1e9f8d9b
- Added code to remove a trap when it dies.
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17 years ago |
ultramage
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00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
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17 years ago |
DZeroX
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f45a8f2c82
- Optimized several NPCs
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17 years ago |
ultramage
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65ea169212
Reverted the `login` table changes from r12464
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17 years ago |
Kevin
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e889fc9d62
Changed eol-style to native for these files.
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17 years ago |
Kevin
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a6b57811f9
New sql definitions for the quest code.
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17 years ago |
Kevin
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ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
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17 years ago |
Kevin
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12aff369d9
Some quest log changes and removed one of the set char offline calls that was added in revision 12552.
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17 years ago |
Kevin
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9bcdb353a4
More questlog code.
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17 years ago |
zephyrus
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1c7cf5aa3e
- Fixed a bug in de-adopt code (parent skills need to be removed).
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17 years ago |
Kevin
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7a04bbfed2
Crash fix for (r12552).
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17 years ago |
Kevin
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c62b5e223f
Lolwhoops.
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17 years ago |
Kevin
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3c7a81a079
Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on.
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17 years ago |
ultramage
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fd5f918452
Modified the charservers to use a DBMap instead of a cyclic array for auth data.
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17 years ago |
L0ne_W0lf
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977a966a6c
* Reverted the change to MAX_SQUARE_LAYOUT.
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17 years ago |