Kevin
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ea96b9da32
Forgot to change main.sql to reflect the update to quest_objective table.
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há 17 anos atrás |
Kevin
|
302adbf42a
Major updates to the quest system.
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há 17 anos atrás |
toms
|
d7355c9899
Added an include in clif.h to avoid a complaint of gcc
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há 17 anos atrás |
FlavioJS
|
49aac80ed6
* Quick&dirty reversal of the inter-server behaviour introduced in r3255/r3256:
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há 17 anos atrás |
FlavioJS
|
01b66de67e
* Changes to the configure script:
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há 17 anos atrás |
toms
|
cdb7323335
Changed LOG_ALL definition to really log everything
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há 17 anos atrás |
Kevin
|
69114a1c7d
Login will no longer set character offline when going from map to character select.
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há 17 anos atrás |
ultramage
|
67d29ff3b7
... but not with a buggy tool (missing svn:props)
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há 17 anos atrás |
ultramage
|
0c69d0879c
the proper way to use version control
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há 17 anos atrás |
Kevin
|
2c1144e804
TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained.
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há 17 anos atrás |
Kevin
|
fe1fd152a7
Updated visual studio 9 files to reflect TXT support removal.
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há 17 anos atrás |
Kevin
|
ace648245b
I live in a giant bucket.
|
há 17 anos atrás |
Kevin
|
fc2bec97d7
At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in.
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há 17 anos atrás |
L0ne_W0lf
|
b5639d0bde
Fixed setcell range of first barricade in Juno Castle 2.
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há 17 anos atrás |
DZeroX
|
fbb8169172
- Fixed Rogue Job Quest not checking for all items correctly.
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há 17 anos atrás |
zephyrus
|
3f1e9f8d9b
- Added code to remove a trap when it dies.
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há 17 anos atrás |
ultramage
|
00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
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há 17 anos atrás |
DZeroX
|
f45a8f2c82
- Optimized several NPCs
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há 17 anos atrás |
ultramage
|
65ea169212
Reverted the `login` table changes from r12464
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há 17 anos atrás |
Kevin
|
e889fc9d62
Changed eol-style to native for these files.
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há 17 anos atrás |
Kevin
|
a6b57811f9
New sql definitions for the quest code.
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há 17 anos atrás |
Kevin
|
ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
|
há 17 anos atrás |
Kevin
|
12aff369d9
Some quest log changes and removed one of the set char offline calls that was added in revision 12552.
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há 17 anos atrás |
Kevin
|
9bcdb353a4
More questlog code.
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há 17 anos atrás |
zephyrus
|
1c7cf5aa3e
- Fixed a bug in de-adopt code (parent skills need to be removed).
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há 17 anos atrás |
Kevin
|
7a04bbfed2
Crash fix for (r12552).
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há 17 anos atrás |
Kevin
|
c62b5e223f
Lolwhoops.
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há 17 anos atrás |
Kevin
|
3c7a81a079
Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on.
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há 17 anos atrás |
ultramage
|
fd5f918452
Modified the charservers to use a DBMap instead of a cyclic array for auth data.
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há 17 anos atrás |
L0ne_W0lf
|
977a966a6c
* Reverted the change to MAX_SQUARE_LAYOUT.
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há 17 anos atrás |