Commit History

作者 SHA1 備註 提交日期
  Kevin ea96b9da32 Forgot to change main.sql to reflect the update to quest_objective table. 17 年之前
  Kevin 302adbf42a Major updates to the quest system. 17 年之前
  toms d7355c9899 Added an include in clif.h to avoid a complaint of gcc 17 年之前
  FlavioJS 49aac80ed6 * Quick&dirty reversal of the inter-server behaviour introduced in r3255/r3256: 17 年之前
  FlavioJS 01b66de67e * Changes to the configure script: 17 年之前
  toms cdb7323335 Changed LOG_ALL definition to really log everything 17 年之前
  Kevin 69114a1c7d Login will no longer set character offline when going from map to character select. 17 年之前
  ultramage 67d29ff3b7 ... but not with a buggy tool (missing svn:props) 17 年之前
  ultramage 0c69d0879c the proper way to use version control 17 年之前
  Kevin 2c1144e804 TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained. 17 年之前
  Kevin fe1fd152a7 Updated visual studio 9 files to reflect TXT support removal. 17 年之前
  Kevin ace648245b I live in a giant bucket. 17 年之前
  Kevin fc2bec97d7 At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in. 17 年之前
  L0ne_W0lf b5639d0bde Fixed setcell range of first barricade in Juno Castle 2. 17 年之前
  DZeroX fbb8169172 - Fixed Rogue Job Quest not checking for all items correctly. 17 年之前
  zephyrus 3f1e9f8d9b - Added code to remove a trap when it dies. 17 年之前
  ultramage 00a5bccbd3 The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388) 17 年之前
  DZeroX f45a8f2c82 - Optimized several NPCs 17 年之前
  ultramage 65ea169212 Reverted the `login` table changes from r12464 17 年之前
  Kevin e889fc9d62 Changed eol-style to native for these files. 17 年之前
  Kevin a6b57811f9 New sql definitions for the quest code. 17 年之前
  Kevin ffa3b60fc0 Finished most of the quest log code, still bits here and there but it's usable now. 17 年之前
  Kevin 12aff369d9 Some quest log changes and removed one of the set char offline calls that was added in revision 12552. 17 年之前
  Kevin 9bcdb353a4 More questlog code. 17 年之前
  zephyrus 1c7cf5aa3e - Fixed a bug in de-adopt code (parent skills need to be removed). 17 年之前
  Kevin 7a04bbfed2 Crash fix for (r12552). 17 年之前
  Kevin c62b5e223f Lolwhoops. 17 年之前
  Kevin 3c7a81a079 Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on. 17 年之前
  ultramage fd5f918452 Modified the charservers to use a DBMap instead of a cyclic array for auth data. 17 年之前
  L0ne_W0lf 977a966a6c * Reverted the change to MAX_SQUARE_LAYOUT. 17 年之前