ultramage
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0c69d0879c
the proper way to use version control
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vor 17 Jahren |
Kevin
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2c1144e804
TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained.
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vor 17 Jahren |
Kevin
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fe1fd152a7
Updated visual studio 9 files to reflect TXT support removal.
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vor 17 Jahren |
Kevin
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ace648245b
I live in a giant bucket.
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vor 17 Jahren |
Kevin
|
fc2bec97d7
At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in.
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vor 17 Jahren |
L0ne_W0lf
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b5639d0bde
Fixed setcell range of first barricade in Juno Castle 2.
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vor 17 Jahren |
DZeroX
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fbb8169172
- Fixed Rogue Job Quest not checking for all items correctly.
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vor 17 Jahren |
zephyrus
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3f1e9f8d9b
- Added code to remove a trap when it dies.
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vor 17 Jahren |
ultramage
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00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
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vor 17 Jahren |
DZeroX
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f45a8f2c82
- Optimized several NPCs
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vor 17 Jahren |
ultramage
|
65ea169212
Reverted the `login` table changes from r12464
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vor 17 Jahren |
Kevin
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e889fc9d62
Changed eol-style to native for these files.
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vor 17 Jahren |
Kevin
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a6b57811f9
New sql definitions for the quest code.
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vor 17 Jahren |
Kevin
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ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
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vor 17 Jahren |
Kevin
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12aff369d9
Some quest log changes and removed one of the set char offline calls that was added in revision 12552.
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vor 17 Jahren |
Kevin
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9bcdb353a4
More questlog code.
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vor 17 Jahren |
zephyrus
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1c7cf5aa3e
- Fixed a bug in de-adopt code (parent skills need to be removed).
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vor 17 Jahren |
Kevin
|
7a04bbfed2
Crash fix for (r12552).
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vor 17 Jahren |
Kevin
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c62b5e223f
Lolwhoops.
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vor 17 Jahren |
Kevin
|
3c7a81a079
Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on.
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vor 17 Jahren |
ultramage
|
fd5f918452
Modified the charservers to use a DBMap instead of a cyclic array for auth data.
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vor 17 Jahren |
L0ne_W0lf
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977a966a6c
* Reverted the change to MAX_SQUARE_LAYOUT.
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vor 17 Jahren |
zephyrus
|
d6c303341b
- Fixed Max Guardians max = 8 (no need to increase this value for woe 2.0 as non indexed guardians are set outside of the array).
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vor 17 Jahren |
L0ne_W0lf
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83f22f6584
* Updated NPC skill "Evil Land". More gravity wtfage.
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vor 17 Jahren |
Kevin
|
d4dd257fb6
Login server will now correctly keep online account information and properly disconnect double login attempts.
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vor 17 Jahren |
DZeroX
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a34c05f884
- Optimized all the Lutie NPCs
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vor 17 Jahren |
Kevin
|
f5fd71f4be
Char server now loads/saves quest information.
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vor 17 Jahren |
Kevin
|
6391d7b687
Some preliminary code for the questlog system (clif packet functions and basic data structures).
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vor 17 Jahren |
DZeroX
|
5b63319859
- Coins are no longer Usable items that can't be used due to an invalid Gender value, but instead, Etc. items, as they should be.
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vor 17 Jahren |
DZeroX
|
145c53838d
- Changed close -> close2, as per bug report #1336.
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vor 17 Jahren |