ultramage
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0c69d0879c
the proper way to use version control
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17 年之前 |
Kevin
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2c1144e804
TXT code has been re uploaded. Please note this does not change the fact that TXT support has been dropped. There is no guarantee the code base will be managed and it will in the near future be REMOVED. If there is in ANY way TXT support in the future, it will be abstracted through a sql interface so only the sql code has to be maintained.
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17 年之前 |
Kevin
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fe1fd152a7
Updated visual studio 9 files to reflect TXT support removal.
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17 年之前 |
Kevin
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ace648245b
I live in a giant bucket.
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17 年之前 |
Kevin
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fc2bec97d7
At char select, the char server will set character to server -2 (server unknown) rather then -1 (at char select) and will be changed to the map server id once the character loads in.
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17 年之前 |
L0ne_W0lf
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b5639d0bde
Fixed setcell range of first barricade in Juno Castle 2.
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17 年之前 |
DZeroX
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fbb8169172
- Fixed Rogue Job Quest not checking for all items correctly.
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17 年之前 |
zephyrus
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3f1e9f8d9b
- Added code to remove a trap when it dies.
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17 年之前 |
ultramage
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00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
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17 年之前 |
DZeroX
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f45a8f2c82
- Optimized several NPCs
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17 年之前 |
ultramage
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65ea169212
Reverted the `login` table changes from r12464
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17 年之前 |
Kevin
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e889fc9d62
Changed eol-style to native for these files.
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17 年之前 |
Kevin
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a6b57811f9
New sql definitions for the quest code.
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17 年之前 |
Kevin
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ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
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17 年之前 |
Kevin
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12aff369d9
Some quest log changes and removed one of the set char offline calls that was added in revision 12552.
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17 年之前 |
Kevin
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9bcdb353a4
More questlog code.
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17 年之前 |
zephyrus
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1c7cf5aa3e
- Fixed a bug in de-adopt code (parent skills need to be removed).
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17 年之前 |
Kevin
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7a04bbfed2
Crash fix for (r12552).
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17 年之前 |
Kevin
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c62b5e223f
Lolwhoops.
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17 年之前 |
Kevin
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3c7a81a079
Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on.
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17 年之前 |
ultramage
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fd5f918452
Modified the charservers to use a DBMap instead of a cyclic array for auth data.
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17 年之前 |
L0ne_W0lf
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977a966a6c
* Reverted the change to MAX_SQUARE_LAYOUT.
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17 年之前 |
zephyrus
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d6c303341b
- Fixed Max Guardians max = 8 (no need to increase this value for woe 2.0 as non indexed guardians are set outside of the array).
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17 年之前 |
L0ne_W0lf
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83f22f6584
* Updated NPC skill "Evil Land". More gravity wtfage.
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17 年之前 |
Kevin
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d4dd257fb6
Login server will now correctly keep online account information and properly disconnect double login attempts.
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17 年之前 |
DZeroX
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a34c05f884
- Optimized all the Lutie NPCs
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17 年之前 |
Kevin
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f5fd71f4be
Char server now loads/saves quest information.
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17 年之前 |
Kevin
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6391d7b687
Some preliminary code for the questlog system (clif packet functions and basic data structures).
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17 年之前 |
DZeroX
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5b63319859
- Coins are no longer Usable items that can't be used due to an invalid Gender value, but instead, Etc. items, as they should be.
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17 年之前 |
DZeroX
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145c53838d
- Changed close -> close2, as per bug report #1336.
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17 年之前 |