skotlex
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d91a956aee
- Applied use of structure regen_data for a unified regen module. Natural and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit)
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19 yıl önce |
toms
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7118a90428
Changed AM_CALLHOMUN Skill to spawn the homunc at 1 cell from his master (forgot to add this in Changelog)
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19 yıl önce |
evera
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c1990c2a4a
oops, forgot header update
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19 yıl önce |
evera
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e109a24e82
fixed kellasus giving extra skills in bio ethics
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19 yıl önce |
Playtester
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592cf6ab28
* Gospel can't stack anymore
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19 yıl önce |
toms
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ed8b093cc2
- Corrected map_random_dir algorithm
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19 yıl önce |
skotlex
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6a8503e7b1
- Fixed being unable to recast Adrenaline Rush to reset the duration timers.
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19 yıl önce |
skotlex
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b25cc06a43
- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses the caster's attack range.
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19 yıl önce |
skotlex
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00f4aecb26
- Added support for hexadecimal values in the const.txt file.
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19 yıl önce |
skotlex
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1079f53d4c
- Spirit of Wizard will now consume an item 7321 each time it blocks reflected magic.
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19 yıl önce |
skotlex
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7d04689685
- Fixed null-pointer crash on Evolving a homunculus.
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19 yıl önce |
skotlex
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04d969e781
- @produce now can make any kind of equipment
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19 yıl önce |
skotlex
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7cd73fc68b
- Updated mob_ai so that mobs will use their rude-attacked skill when they can't reach their current target.
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19 yıl önce |
skotlex
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4e32d21c17
- Now arrow-consuming skills where your main weapon is a whip or musical instrument WILL count as arrow-type attacks, using the atk of the arrow and all related bonuses.
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19 yıl önce |
Playtester
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53102aee4e
Added WE_CALLBABY to Gunslinger and Ninja
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19 yıl önce |
Playtester
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ad0344c638
Fixed various bullets, spheres and kunais
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19 yıl önce |
Playtester
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fc57628e5c
NJ_NEN now requires a Fang
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19 yıl önce |
skotlex
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02c448cc45
- Moved the deletion of timers from unit_remove_map to the homun vaporize/dead routines since unit_remove_map is also invoked whenever you warp or change maps.
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19 yıl önce |
skotlex
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5c44979d67
- Applied multiple fixes which should take care of making homun save/load work on TXT now.
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19 yıl önce |
toms
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2f858a5ea7
Delete homunc's skills from sql when the homunc is destroyed
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19 yıl önce |
Playtester
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7570ace103
* Fixed disarm not working
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19 yıl önce |
toms
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7110f02479
Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu
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19 yıl önce |
skotlex
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b7ef9a3032
- Updated vc-project files to compile with the new int_homun files.
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19 yıl önce |
skotlex
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ee8298bb8a
- Cleaned up some of the pet related @/# commands, same for some script commands.
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19 yıl önce |
skotlex
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80ded70c4f
- Fixed the int_homun.c compilation issue with Char-SQL.
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19 yıl önce |
skotlex
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c16d90c8a3
- Some cleanup of int_homun.c
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19 yıl önce |
Playtester
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f380d9b708
Added Ammo Dealer Tony
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19 yıl önce |
skotlex
|
3a6cea35b4
- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun has no master (need to clean up this function later)
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19 yıl önce |
skotlex
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a18db9e79f
- Updated the char save structure for char-TXT servers so that the homun id will be saved, now also the map info (last point, save point, memo maps) are now saved using the mapindex rather than the string. BACKUP BEFORE UPDATING since this code isn't yet tested.
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19 yıl önce |
skotlex
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baee95996c
- Added SCB_DYE which marks which status-changes need a forced cloth dye change to 0 due to sprite issues. Currently only NJ_BUNSINJYUTSU's status uses it.
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19 yıl önce |