skotlex
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d91a956aee
- Applied use of structure regen_data for a unified regen module. Natural and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit)
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hace 19 años |
toms
|
7118a90428
Changed AM_CALLHOMUN Skill to spawn the homunc at 1 cell from his master (forgot to add this in Changelog)
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hace 19 años |
evera
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c1990c2a4a
oops, forgot header update
|
hace 19 años |
evera
|
e109a24e82
fixed kellasus giving extra skills in bio ethics
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hace 19 años |
Playtester
|
592cf6ab28
* Gospel can't stack anymore
|
hace 19 años |
toms
|
ed8b093cc2
- Corrected map_random_dir algorithm
|
hace 19 años |
skotlex
|
6a8503e7b1
- Fixed being unable to recast Adrenaline Rush to reset the duration timers.
|
hace 19 años |
skotlex
|
b25cc06a43
- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses the caster's attack range.
|
hace 19 años |
skotlex
|
00f4aecb26
- Added support for hexadecimal values in the const.txt file.
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hace 19 años |
skotlex
|
1079f53d4c
- Spirit of Wizard will now consume an item 7321 each time it blocks reflected magic.
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hace 19 años |
skotlex
|
7d04689685
- Fixed null-pointer crash on Evolving a homunculus.
|
hace 19 años |
skotlex
|
04d969e781
- @produce now can make any kind of equipment
|
hace 19 años |
skotlex
|
7cd73fc68b
- Updated mob_ai so that mobs will use their rude-attacked skill when they can't reach their current target.
|
hace 19 años |
skotlex
|
4e32d21c17
- Now arrow-consuming skills where your main weapon is a whip or musical instrument WILL count as arrow-type attacks, using the atk of the arrow and all related bonuses.
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hace 19 años |
Playtester
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53102aee4e
Added WE_CALLBABY to Gunslinger and Ninja
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hace 19 años |
Playtester
|
ad0344c638
Fixed various bullets, spheres and kunais
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hace 19 años |
Playtester
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fc57628e5c
NJ_NEN now requires a Fang
|
hace 19 años |
skotlex
|
02c448cc45
- Moved the deletion of timers from unit_remove_map to the homun vaporize/dead routines since unit_remove_map is also invoked whenever you warp or change maps.
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hace 19 años |
skotlex
|
5c44979d67
- Applied multiple fixes which should take care of making homun save/load work on TXT now.
|
hace 19 años |
toms
|
2f858a5ea7
Delete homunc's skills from sql when the homunc is destroyed
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hace 19 años |
Playtester
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7570ace103
* Fixed disarm not working
|
hace 19 años |
toms
|
7110f02479
Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu
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hace 19 años |
skotlex
|
b7ef9a3032
- Updated vc-project files to compile with the new int_homun files.
|
hace 19 años |
skotlex
|
ee8298bb8a
- Cleaned up some of the pet related @/# commands, same for some script commands.
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hace 19 años |
skotlex
|
80ded70c4f
- Fixed the int_homun.c compilation issue with Char-SQL.
|
hace 19 años |
skotlex
|
c16d90c8a3
- Some cleanup of int_homun.c
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hace 19 años |
Playtester
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f380d9b708
Added Ammo Dealer Tony
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hace 19 años |
skotlex
|
3a6cea35b4
- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun has no master (need to clean up this function later)
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hace 19 años |
skotlex
|
a18db9e79f
- Updated the char save structure for char-TXT servers so that the homun id will be saved, now also the map info (last point, save point, memo maps) are now saved using the mapindex rather than the string. BACKUP BEFORE UPDATING since this code isn't yet tested.
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hace 19 años |
skotlex
|
baee95996c
- Added SCB_DYE which marks which status-changes need a forced cloth dye change to 0 due to sprite issues. Currently only NJ_BUNSINJYUTSU's status uses it.
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hace 19 años |