Commit History

Upphovsman SHA1 Meddelande Datum
  toms d7e51241f8 Code cleanup on homunc, they stay in memory until player disconnect or homunc destruction 19 år sedan
  skotlex 6f3c9a6dc7 - Fixed two instances in the login-sql server where the ip in the log-login table was being stored backwards. 19 år sedan
  skotlex 2ea23200c8 - Fixed Asura not wasting all SP away when it fails on cast-end. 19 år sedan
  skotlex 49f0ddf3fa - Adjusted some the dance/song/encore code so that the source of an ensemble will always get checked, so that walking out of an ensemble skill should make it end now. However, since ensembles requires two characters and only one is marged as source of the ensemble.... this may not be finished, some kind of check is required so that the partner will also get a force-check and not just he who started the ensemble. 19 år sedan
  skotlex 07e449bc5c - Should have fixed a signed/unsigned warning in login-txt 19 år sedan
  skotlex 895eacb80a - Added back missing state set to prevent Ankle-Snare from being retrieved after the target dies. 19 år sedan
  toms c2b0590289 Fixed compilation warning 19 år sedan
  skotlex 359899fbb2 - Added a check to handle Spider Web as a targetted skill. If there's more than one character on the targetted cell, a different one may get trapped, but it will mostly do as it is now. 19 år sedan
  skotlex 8157062811 - Casting Kaensin will clear out Suiton and viceversa now. 19 år sedan
  skotlex b62481ed5b - Removed config settings display_delay_skill_fail and display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf) 19 år sedan
  skotlex ee59874725 - Fixed yet again AS_SPLASHER doing full damage on all characters. Now you can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2. 19 år sedan
  skotlex b372f8dfce - Changed define EQP_WEAPON to specify only the right-hand weapon, added define EQP_ARMS to specify both arm-slots. 19 år sedan
  skotlex e9bee91ea7 - Cleaned up the Asura code so that when the skill fails your SP/Spheres/Fury are all taken away always, as well as moving you next to the target (as long as the target still exists within a reachable path from your position) 19 år sedan
  skotlex 81acdb7a46 - Fixed Venom Splasher doing half-damage instead of full-damage to the "exploding" character. 19 år sedan
  skotlex 71b9605a0c - Removed the setting of blow-count to 0 when the target is a boss on the battle_calc_* functions, now skill_blown will fail when the source is different from the target and the target is a boss. 19 år sedan
  skotlex 6daec0f2c0 - Cleaned some of mpeg's updated work. 19 år sedan
  skotlex 26a6620863 - Some code cleaning in status.c 19 år sedan
  Vicious 6cb68e6f4a mpeg's ninja work 19 år sedan
  skotlex 8fa60b9249 - Adjusted Battle_check_target so that alchemist summoned mobs are targetted by everyone as long as 1. The top-level master is a player and 2. the actual attacker is not a mob-type. 19 år sedan
  skotlex 5ef4f71588 - Removed settings enemy_critical_rate, homun_critical_rate. Added settings enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf) 19 år sedan
  skotlex c79270a22f - Some minor code cleanups. 19 år sedan
  skotlex f029f7bc6e - Hide/Chasewalk will again stop screaming skill name (I guess displaying the skill animation wasn't such a good idea afterall) 19 år sedan
  skotlex b0d9f8bbd3 - Reverted the previous change, chasewalk has no icon, only the str-bonus has that fist icon now. 19 år sedan
  skotlex 5d9e6b4a71 - GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the place. The idea is that the TBL* versions are supposed to be easier to use than the standard structure definition, but using TBL_HOMUNCULUS as an alias to struct homun_data kinda beats the purpose! Renamed them all to TBL_HOM/BL_HOM. 19 år sedan
  skotlex 5f6f6ff55e - Some adjustments so that the last-skill-used will be correctly cleared when your combo-time ends. 19 år sedan
  DracoRPG ac75d02b8a Cooking fix 19 år sedan
  skotlex 34eea8ae57 - Cleaned up the last NJ update code. 19 år sedan
  skotlex f131a8bda7 - Moved Full Buster blind penalty to skill_counter_additional_effect 19 år sedan
  skotlex 8961bc591d - Fixed failing to create Deadly Poison Bottles damaging 50% of your max life instead of 25% 19 år sedan
  toms 28a6fc49c1 Little add on NJ_HUUMA 19 år sedan