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- Fixed Venom Splasher doing half-damage instead of full-damage to the "exploding" character.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8174 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 năm trước cách đây
mục cha
commit
81acdb7a46
2 tập tin đã thay đổi với 3 bổ sung1 xóa
  1. 2 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/skill.c

+ 2 - 0
Changelog-Trunk.txt

@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/08/07
+	* Fixed Venom Splasher doing half-damage instead of full-damage to the
+	  "exploding" character. [Skotlex]
 	* Hopefully fixed the party_even_share cast-overflow bug as reported by
 	  Adobe. [Skotlex]
 	* Standarized the autosave interval setting to be always in seconds

+ 1 - 1
src/map/skill.c

@@ -2831,7 +2831,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
 	case AS_SPLASHER:
 		if ((flag&1) && bl->id == skill_area_temp[1])
 		{	//Should do 100% damage on targetted character.
-			skill_attack(skill_get_type(skillid), src, src, bl, skillid, skilllv, tick, 1);
+			skill_attack(skill_get_type(skillid), src, src, bl, skillid, skilllv, tick, 0);
 			break;
 		}
 	case AS_GRIMTOOTH: