ultramage
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d241d16d2a
Some misc cleanups (typos, formatting, forgotten changelog entry etc)
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há 18 anos atrás |
ultramage
|
86221c4e69
Reformatted and translated atcommand.c
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há 18 anos atrás |
ultramage
|
13014280f0
Simple cleanup
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há 18 anos atrás |
ultramage
|
f4a0404503
Corrected indentation of the atcommand table (editor compatibility)
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há 18 anos atrás |
ultramage
|
37ecb00ca5
Fixed a C language restriction preventing compilation
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há 18 anos atrás |
DracoRPG
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91cbbb26bd
Fix for my previous change (already fixed once, yeah...)
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há 18 anos atrás |
DracoRPG
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bf98b03fb0
Removed useless read-from-GRF features
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há 18 anos atrás |
DracoRPG
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eb4dc651f8
Ooops... I'm definitely too bad.
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há 18 anos atrás |
DracoRPG
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31c12a3859
- I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method
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há 18 anos atrás |
skotlex
|
6403d303d3
- Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do.
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há 18 anos atrás |
skotlex
|
b55b492943
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object.
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há 18 anos atrás |
skotlex
|
76381834f5
- Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed.
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há 18 anos atrás |
skotlex
|
d65e051707
- Added a wrapper to delete_timer so it prints out from where the invocation was done.
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há 18 anos atrás |
ultramage
|
335723f839
- Removed log_uptime that was accidentally introduced in r1208
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há 18 anos atrás |
ultramage
|
3266ced856
More typo fixes
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há 18 anos atrás |
ultramage
|
9cf92371c3
- Fixed a monster spawn typo in hu_fild05 and lou_fild01
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há 18 anos atrás |
ultramage
|
843f616bbb
Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI
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há 18 anos atrás |
skotlex
|
c82708aba9
- Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
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há 18 anos atrás |
ultramage
|
5e13f9d6a7
Fixed one missing 'On' in prtg_managers.txt
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há 18 anos atrás |
skotlex
|
f904054ce8
- Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')?
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há 18 anos atrás |
skotlex
|
9342b7e4d5
- Also fixed the battle config setting guild castle defense :x
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há 18 anos atrás |
skotlex
|
f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
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há 18 anos atrás |
ultramage
|
015c0eaa61
Fixed int/dex foods using an incorrect icon for their status
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há 18 anos atrás |
skotlex
|
142ca645f7
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
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há 18 anos atrás |
skotlex
|
985abe3b02
- Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again.
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há 18 anos atrás |
skotlex
|
eab8b52656
- A skill's walk delay will also delay your can-attack time when the skill connects, since this is the behaviour of Sonic Blows as described by Tharis.
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há 18 anos atrás |
skotlex
|
da11e41ed4
- Added view_data support to mercenary.*, so that the Homunculus entries are no longer required on the mob_db.
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há 18 anos atrás |
skotlex
|
e6e31a01d2
- Moved the homunculus setting from pet.conf to homunc.conf
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há 18 anos atrás |
skotlex
|
81a9313a9d
- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max number of valid entries and prevent clients from picking invalid options.
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há 18 anos atrás |
skotlex
|
53949e4131
- Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected.
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há 18 anos atrás |