ultramage
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d241d16d2a
Some misc cleanups (typos, formatting, forgotten changelog entry etc)
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před 18 roky |
ultramage
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86221c4e69
Reformatted and translated atcommand.c
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před 18 roky |
ultramage
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13014280f0
Simple cleanup
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před 18 roky |
ultramage
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f4a0404503
Corrected indentation of the atcommand table (editor compatibility)
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před 18 roky |
ultramage
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37ecb00ca5
Fixed a C language restriction preventing compilation
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před 18 roky |
DracoRPG
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91cbbb26bd
Fix for my previous change (already fixed once, yeah...)
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před 18 roky |
DracoRPG
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bf98b03fb0
Removed useless read-from-GRF features
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před 18 roky |
DracoRPG
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eb4dc651f8
Ooops... I'm definitely too bad.
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před 18 roky |
DracoRPG
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31c12a3859
- I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method
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před 18 roky |
skotlex
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6403d303d3
- Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do.
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před 18 roky |
skotlex
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b55b492943
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object.
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před 18 roky |
skotlex
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76381834f5
- Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed.
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před 18 roky |
skotlex
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d65e051707
- Added a wrapper to delete_timer so it prints out from where the invocation was done.
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před 18 roky |
ultramage
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335723f839
- Removed log_uptime that was accidentally introduced in r1208
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před 18 roky |
ultramage
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3266ced856
More typo fixes
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před 18 roky |
ultramage
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9cf92371c3
- Fixed a monster spawn typo in hu_fild05 and lou_fild01
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před 18 roky |
ultramage
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843f616bbb
Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI
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před 18 roky |
skotlex
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c82708aba9
- Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
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před 18 roky |
ultramage
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5e13f9d6a7
Fixed one missing 'On' in prtg_managers.txt
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před 18 roky |
skotlex
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f904054ce8
- Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')?
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před 18 roky |
skotlex
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9342b7e4d5
- Also fixed the battle config setting guild castle defense :x
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před 18 roky |
skotlex
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f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
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před 18 roky |
ultramage
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015c0eaa61
Fixed int/dex foods using an incorrect icon for their status
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před 18 roky |
skotlex
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142ca645f7
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
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před 18 roky |
skotlex
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985abe3b02
- Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again.
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před 18 roky |
skotlex
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eab8b52656
- A skill's walk delay will also delay your can-attack time when the skill connects, since this is the behaviour of Sonic Blows as described by Tharis.
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před 18 roky |
skotlex
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da11e41ed4
- Added view_data support to mercenary.*, so that the Homunculus entries are no longer required on the mob_db.
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před 18 roky |
skotlex
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e6e31a01d2
- Moved the homunculus setting from pet.conf to homunc.conf
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před 18 roky |
skotlex
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81a9313a9d
- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max number of valid entries and prevent clients from picking invalid options.
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před 18 roky |
skotlex
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53949e4131
- Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected.
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před 18 roky |