ultramage
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d241d16d2a
Some misc cleanups (typos, formatting, forgotten changelog entry etc)
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vor 18 Jahren |
ultramage
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86221c4e69
Reformatted and translated atcommand.c
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vor 18 Jahren |
ultramage
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13014280f0
Simple cleanup
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vor 18 Jahren |
ultramage
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f4a0404503
Corrected indentation of the atcommand table (editor compatibility)
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vor 18 Jahren |
ultramage
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37ecb00ca5
Fixed a C language restriction preventing compilation
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vor 18 Jahren |
DracoRPG
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91cbbb26bd
Fix for my previous change (already fixed once, yeah...)
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vor 18 Jahren |
DracoRPG
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bf98b03fb0
Removed useless read-from-GRF features
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vor 18 Jahren |
DracoRPG
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eb4dc651f8
Ooops... I'm definitely too bad.
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vor 18 Jahren |
DracoRPG
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31c12a3859
- I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method
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vor 18 Jahren |
skotlex
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6403d303d3
- Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do.
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vor 18 Jahren |
skotlex
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b55b492943
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object.
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vor 18 Jahren |
skotlex
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76381834f5
- Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed.
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vor 18 Jahren |
skotlex
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d65e051707
- Added a wrapper to delete_timer so it prints out from where the invocation was done.
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vor 18 Jahren |
ultramage
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335723f839
- Removed log_uptime that was accidentally introduced in r1208
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vor 18 Jahren |
ultramage
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3266ced856
More typo fixes
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vor 18 Jahren |
ultramage
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9cf92371c3
- Fixed a monster spawn typo in hu_fild05 and lou_fild01
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vor 18 Jahren |
ultramage
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843f616bbb
Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI
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vor 18 Jahren |
skotlex
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c82708aba9
- Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
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vor 18 Jahren |
ultramage
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5e13f9d6a7
Fixed one missing 'On' in prtg_managers.txt
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vor 18 Jahren |
skotlex
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f904054ce8
- Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')?
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vor 18 Jahren |
skotlex
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9342b7e4d5
- Also fixed the battle config setting guild castle defense :x
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vor 18 Jahren |
skotlex
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f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
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vor 18 Jahren |
ultramage
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015c0eaa61
Fixed int/dex foods using an incorrect icon for their status
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vor 18 Jahren |
skotlex
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142ca645f7
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
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vor 18 Jahren |
skotlex
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985abe3b02
- Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again.
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vor 18 Jahren |
skotlex
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eab8b52656
- A skill's walk delay will also delay your can-attack time when the skill connects, since this is the behaviour of Sonic Blows as described by Tharis.
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vor 18 Jahren |
skotlex
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da11e41ed4
- Added view_data support to mercenary.*, so that the Homunculus entries are no longer required on the mob_db.
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vor 18 Jahren |
skotlex
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e6e31a01d2
- Moved the homunculus setting from pet.conf to homunc.conf
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vor 18 Jahren |
skotlex
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81a9313a9d
- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max number of valid entries and prevent clients from picking invalid options.
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vor 18 Jahren |
skotlex
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53949e4131
- Reverted the battle_calc_return_damage code as the previous one was correct, ninja self-targetted skills CAN be reflected.
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vor 18 Jahren |