提交歷史

作者 SHA1 備註 提交日期
  ultramage c2cc0763d9 Increased variable size for status/skill points to remove the 65k cap (bugreport:1579). 16 年之前
  zephyrus a3824eee1c - Fixed divorce should work on both partners. Bug Report #2339. 16 年之前
  ultramage 85ef827422 Fixed offline divorce not working properly (bugreport:2295). 16 年之前
  FlavioJS 12b9def7a8 * Delete ST_LOGIN auth in chrif_disconnectplayer (followup to r13256, bugreport:2292) 16 年之前
  zephyrus 6a1de57730 - A proper mercenary lifetime calculation. 16 年之前
  zephyrus c5cc2257d3 - Moving all content of Homunculus code to a proper file Homunculus.c/h 16 年之前
  zephyrus 399efe15bd - Completed Mercenary Create, Delete, Save. Tests OK. 16 年之前
  ultramage 106b44c1e7 Merged the /loginmerge branch (topic:192754) 17 年之前
  ultramage 4546c7fc0a Modified storage data loading 17 年之前
  ultramage d8ce1f4aa5 storage code cleanup (no behavioral changes yet) 17 年之前
  ultramage 7444eb572c Random assortment of various small corrections and tweaks. 17 年之前
  Kevin 679e600fcc Cleaned up auth system after change back to map server request. 17 年之前
  FlavioJS c880052f0f * Changed the data field of timers from int to intptr. 17 年之前
  toms ccb23efe49 Made some cleanup in changesex 17 年之前
  zephyrus 7c9411922a * Several updates from Trunk 17 年之前
  Kevin 236c7cba43 Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server. 17 年之前
  FlavioJS 49aac80ed6 * Quick&dirty reversal of the inter-server behaviour introduced in r3255/r3256: 17 年之前
  ultramage 00a5bccbd3 The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388) 17 年之前
  Kevin 12aff369d9 Some quest log changes and removed one of the set char offline calls that was added in revision 12552. 17 年之前
  Kevin 9bcdb353a4 More questlog code. 17 年之前
  zephyrus 1c7cf5aa3e - Fixed a bug in de-adopt code (parent skills need to be removed). 17 年之前
  Kevin 7a04bbfed2 Crash fix for (r12552). 17 年之前
  Kevin c62b5e223f Lolwhoops. 17 年之前
  Kevin 3c7a81a079 Client not marked online until map receives auth request from the client and is approved. Also added some online/offline sets to the auth system that were being looked over and not properly updating the char server as to what's going on. 17 年之前
  ultramage fd5f918452 Modified the charservers to use a DBMap instead of a cyclic array for auth data. 17 年之前
  ultramage 255f0fe3fc Removed the 'wait close' timer that closed a session's socket after 5 seconds. 17 年之前
  Kevin 41cccac36c Update to Auth Glitch fix: moved unit_free_pc back to where it was and updated it so unit_free_pc just tells the script to end(not hard delete). (bugreport:1214) 17 年之前
  toms 7dc57bf5ce Fixed a little bug in Kevin's commit (r12473) 17 年之前
  Kevin e45a10cf13 Bug fixes for Auth Glitch and Map server crash through script warp when changing map servers. 17 年之前
  ultramage 77826dfdf8 Renamed 'connect_until_time' to 'expiration_time'. 17 年之前