zephyrus
|
33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
|
16 年之前 |
ultramage
|
c2cc0763d9
Increased variable size for status/skill points to remove the 65k cap (bugreport:1579).
|
16 年之前 |
FlavioJS
|
e478e97941
* Added client login packets 0x01fa and 0x027c.
|
16 年之前 |
ultramage
|
578532f577
Moved the 'changed' mailbox flag from shared mmo.h to mapserver-only.
|
16 年之前 |
zephyrus
|
c830a56da3
- Item Rental System.
|
16 年之前 |
L0ne_W0lf
|
02e80513d3
* Updated mmo.h, increased merc max count to 36.
|
16 年之前 |
zephyrus
|
3fd4ec074a
- Something i forget to commit mmo.h.
|
16 年之前 |
zephyrus
|
6a1de57730
- A proper mercenary lifetime calculation.
|
16 年之前 |
zephyrus
|
be66dce771
- Fixed skill problems (who did this? Mercenary skills values are big than homunculus).
|
16 年之前 |
zephyrus
|
399efe15bd
- Completed Mercenary Create, Delete, Save. Tests OK.
|
16 年之前 |
zephyrus
|
1204fd49db
- Mercenary Packets (Server to Client). Still need a little more info.
|
16 年之前 |
zephyrus
|
4ca3bd6ce3
- Mercenary data structures.
|
16 年之前 |
ultramage
|
e3d39453fd
* Fixed a storage saving issue with txt charserver (bugreport:2084)
|
16 年之前 |
ultramage
|
582c36c11e
Renamed struct 'skill' to 's_skill' to remove naming collisions.
|
17 年之前 |
ultramage
|
8fed0c403c
* Removed some leftover code that shouldn't have been merged
|
17 年之前 |
ultramage
|
106b44c1e7
Merged the /loginmerge branch (topic:192754)
|
17 年之前 |
ultramage
|
4546c7fc0a
Modified storage data loading
|
17 年之前 |
ultramage
|
bfd5397913
Renamed 'storage_' to 'items' in the storage_data structure.
|
17 年之前 |
ultramage
|
a35279667d
Renamed 'struct storage' to 'struct storage_data' (to make 'storage' available as a variable name).
|
17 年之前 |
Playtester
|
5dca41aec6
Increased storage space to 600
|
17 年之前 |
ultramage
|
155416f712
fixing some timestamp type difference warnings...
|
17 年之前 |
Kevin
|
236c7cba43
Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.
|
17 年之前 |
ultramage
|
00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
|
17 年之前 |
Kevin
|
ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
|
17 年之前 |
zephyrus
|
d6c303341b
- Fixed Max Guardians max = 8 (no need to increase this value for woe 2.0 as non indexed guardians are set outside of the array).
|
17 年之前 |
Kevin
|
f5fd71f4be
Char server now loads/saves quest information.
|
17 年之前 |
Kevin
|
6391d7b687
Some preliminary code for the questlog system (clif packet functions and basic data structures).
|
17 年之前 |
L0ne_W0lf
|
18bd823cf8
Updated MAX_GUARDIANS to support an insane amount of guardians.
|
17 年之前 |
FlavioJS
|
cd1f48cc9e
* Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area.
|
17 年之前 |
L0ne_W0lf
|
a1d132effc
First round of minor updates for WoE SE.
|
17 年之前 |