zephyrus
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33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
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16 years ago |
ultramage
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c2cc0763d9
Increased variable size for status/skill points to remove the 65k cap (bugreport:1579).
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16 years ago |
FlavioJS
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e478e97941
* Added client login packets 0x01fa and 0x027c.
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16 years ago |
ultramage
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578532f577
Moved the 'changed' mailbox flag from shared mmo.h to mapserver-only.
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16 years ago |
zephyrus
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c830a56da3
- Item Rental System.
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16 years ago |
L0ne_W0lf
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02e80513d3
* Updated mmo.h, increased merc max count to 36.
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16 years ago |
zephyrus
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3fd4ec074a
- Something i forget to commit mmo.h.
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16 years ago |
zephyrus
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6a1de57730
- A proper mercenary lifetime calculation.
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16 years ago |
zephyrus
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be66dce771
- Fixed skill problems (who did this? Mercenary skills values are big than homunculus).
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16 years ago |
zephyrus
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399efe15bd
- Completed Mercenary Create, Delete, Save. Tests OK.
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16 years ago |
zephyrus
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1204fd49db
- Mercenary Packets (Server to Client). Still need a little more info.
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16 years ago |
zephyrus
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4ca3bd6ce3
- Mercenary data structures.
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16 years ago |
ultramage
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e3d39453fd
* Fixed a storage saving issue with txt charserver (bugreport:2084)
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16 years ago |
ultramage
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582c36c11e
Renamed struct 'skill' to 's_skill' to remove naming collisions.
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17 years ago |
ultramage
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8fed0c403c
* Removed some leftover code that shouldn't have been merged
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17 years ago |
ultramage
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106b44c1e7
Merged the /loginmerge branch (topic:192754)
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17 years ago |
ultramage
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4546c7fc0a
Modified storage data loading
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17 years ago |
ultramage
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bfd5397913
Renamed 'storage_' to 'items' in the storage_data structure.
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17 years ago |
ultramage
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a35279667d
Renamed 'struct storage' to 'struct storage_data' (to make 'storage' available as a variable name).
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17 years ago |
Playtester
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5dca41aec6
Increased storage space to 600
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17 years ago |
ultramage
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155416f712
fixing some timestamp type difference warnings...
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17 years ago |
Kevin
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236c7cba43
Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.
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17 years ago |
ultramage
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00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
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17 years ago |
Kevin
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ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
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17 years ago |
zephyrus
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d6c303341b
- Fixed Max Guardians max = 8 (no need to increase this value for woe 2.0 as non indexed guardians are set outside of the array).
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17 years ago |
Kevin
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f5fd71f4be
Char server now loads/saves quest information.
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17 years ago |
Kevin
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6391d7b687
Some preliminary code for the questlog system (clif packet functions and basic data structures).
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17 years ago |
L0ne_W0lf
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18bd823cf8
Updated MAX_GUARDIANS to support an insane amount of guardians.
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17 years ago |
FlavioJS
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cd1f48cc9e
* Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area.
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17 years ago |
L0ne_W0lf
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a1d132effc
First round of minor updates for WoE SE.
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17 years ago |