zephyrus
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33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
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16 tahun lalu |
ultramage
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c2cc0763d9
Increased variable size for status/skill points to remove the 65k cap (bugreport:1579).
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16 tahun lalu |
FlavioJS
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e478e97941
* Added client login packets 0x01fa and 0x027c.
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16 tahun lalu |
ultramage
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578532f577
Moved the 'changed' mailbox flag from shared mmo.h to mapserver-only.
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16 tahun lalu |
zephyrus
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c830a56da3
- Item Rental System.
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16 tahun lalu |
L0ne_W0lf
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02e80513d3
* Updated mmo.h, increased merc max count to 36.
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16 tahun lalu |
zephyrus
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3fd4ec074a
- Something i forget to commit mmo.h.
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16 tahun lalu |
zephyrus
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6a1de57730
- A proper mercenary lifetime calculation.
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16 tahun lalu |
zephyrus
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be66dce771
- Fixed skill problems (who did this? Mercenary skills values are big than homunculus).
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16 tahun lalu |
zephyrus
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399efe15bd
- Completed Mercenary Create, Delete, Save. Tests OK.
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16 tahun lalu |
zephyrus
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1204fd49db
- Mercenary Packets (Server to Client). Still need a little more info.
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16 tahun lalu |
zephyrus
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4ca3bd6ce3
- Mercenary data structures.
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16 tahun lalu |
ultramage
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e3d39453fd
* Fixed a storage saving issue with txt charserver (bugreport:2084)
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16 tahun lalu |
ultramage
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582c36c11e
Renamed struct 'skill' to 's_skill' to remove naming collisions.
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17 tahun lalu |
ultramage
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8fed0c403c
* Removed some leftover code that shouldn't have been merged
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17 tahun lalu |
ultramage
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106b44c1e7
Merged the /loginmerge branch (topic:192754)
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17 tahun lalu |
ultramage
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4546c7fc0a
Modified storage data loading
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17 tahun lalu |
ultramage
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bfd5397913
Renamed 'storage_' to 'items' in the storage_data structure.
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17 tahun lalu |
ultramage
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a35279667d
Renamed 'struct storage' to 'struct storage_data' (to make 'storage' available as a variable name).
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17 tahun lalu |
Playtester
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5dca41aec6
Increased storage space to 600
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17 tahun lalu |
ultramage
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155416f712
fixing some timestamp type difference warnings...
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17 tahun lalu |
Kevin
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236c7cba43
Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.
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17 tahun lalu |
ultramage
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00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
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17 tahun lalu |
Kevin
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ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
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17 tahun lalu |
zephyrus
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d6c303341b
- Fixed Max Guardians max = 8 (no need to increase this value for woe 2.0 as non indexed guardians are set outside of the array).
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17 tahun lalu |
Kevin
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f5fd71f4be
Char server now loads/saves quest information.
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17 tahun lalu |
Kevin
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6391d7b687
Some preliminary code for the questlog system (clif packet functions and basic data structures).
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17 tahun lalu |
L0ne_W0lf
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18bd823cf8
Updated MAX_GUARDIANS to support an insane amount of guardians.
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17 tahun lalu |
FlavioJS
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cd1f48cc9e
* Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area.
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17 tahun lalu |
L0ne_W0lf
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a1d132effc
First round of minor updates for WoE SE.
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17 tahun lalu |