zephyrus
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33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
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hace 16 años |
ultramage
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c2cc0763d9
Increased variable size for status/skill points to remove the 65k cap (bugreport:1579).
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hace 16 años |
FlavioJS
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e478e97941
* Added client login packets 0x01fa and 0x027c.
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hace 16 años |
ultramage
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578532f577
Moved the 'changed' mailbox flag from shared mmo.h to mapserver-only.
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hace 16 años |
zephyrus
|
c830a56da3
- Item Rental System.
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hace 16 años |
L0ne_W0lf
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02e80513d3
* Updated mmo.h, increased merc max count to 36.
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hace 16 años |
zephyrus
|
3fd4ec074a
- Something i forget to commit mmo.h.
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hace 16 años |
zephyrus
|
6a1de57730
- A proper mercenary lifetime calculation.
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hace 16 años |
zephyrus
|
be66dce771
- Fixed skill problems (who did this? Mercenary skills values are big than homunculus).
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hace 16 años |
zephyrus
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399efe15bd
- Completed Mercenary Create, Delete, Save. Tests OK.
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hace 16 años |
zephyrus
|
1204fd49db
- Mercenary Packets (Server to Client). Still need a little more info.
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hace 16 años |
zephyrus
|
4ca3bd6ce3
- Mercenary data structures.
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hace 16 años |
ultramage
|
e3d39453fd
* Fixed a storage saving issue with txt charserver (bugreport:2084)
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hace 16 años |
ultramage
|
582c36c11e
Renamed struct 'skill' to 's_skill' to remove naming collisions.
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hace 17 años |
ultramage
|
8fed0c403c
* Removed some leftover code that shouldn't have been merged
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hace 17 años |
ultramage
|
106b44c1e7
Merged the /loginmerge branch (topic:192754)
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hace 17 años |
ultramage
|
4546c7fc0a
Modified storage data loading
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hace 17 años |
ultramage
|
bfd5397913
Renamed 'storage_' to 'items' in the storage_data structure.
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hace 17 años |
ultramage
|
a35279667d
Renamed 'struct storage' to 'struct storage_data' (to make 'storage' available as a variable name).
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hace 17 años |
Playtester
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5dca41aec6
Increased storage space to 600
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hace 17 años |
ultramage
|
155416f712
fixing some timestamp type difference warnings...
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hace 17 años |
Kevin
|
236c7cba43
Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.
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hace 17 años |
ultramage
|
00a5bccbd3
The max_account_id packetver detection mechanism will never cause any connection problems ever again. (bugreport:388)
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hace 17 años |
Kevin
|
ffa3b60fc0
Finished most of the quest log code, still bits here and there but it's usable now.
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hace 17 años |
zephyrus
|
d6c303341b
- Fixed Max Guardians max = 8 (no need to increase this value for woe 2.0 as non indexed guardians are set outside of the array).
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hace 17 años |
Kevin
|
f5fd71f4be
Char server now loads/saves quest information.
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hace 17 años |
Kevin
|
6391d7b687
Some preliminary code for the questlog system (clif packet functions and basic data structures).
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hace 17 años |
L0ne_W0lf
|
18bd823cf8
Updated MAX_GUARDIANS to support an insane amount of guardians.
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hace 17 años |
FlavioJS
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cd1f48cc9e
* Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area.
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hace 17 años |
L0ne_W0lf
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a1d132effc
First round of minor updates for WoE SE.
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hace 17 años |