skotlex e19c834ae2 - Fixed mob_clone_spawn completely ignoring the mode variable. 19 years ago
..
Makefile 1074b09187 - Small optimization in battle_check_target 19 years ago
Makefile.win32 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
atcommand.c 9f8cee903c - updated (more or less) the sql-files/item_db2.sql file. 19 years ago
atcommand.h 96c1fe1903 - Fixed some Homunc issues with HR servers (capping some values) 19 years ago
battle.c 44a5b037a3 - Fixed Energy Coat reducing and consuming more than it should when you have 100% SP 19 years ago
battle.h fd6e193e90 - Removed config setting "muting_players", and expanded the manner_system config to specify how having negative manner (mute) affects a player (see battle/misc.conf). 19 years ago
charcommand.c ee8298bb8a - Cleaned up some of the pet related @/# commands, same for some script commands. 19 years ago
charcommand.h 9c860c13a4 - Oppositions can't be made during WoE now. 19 years ago
charsave.c 6babc24b69 - Vaporize will no fail when the homun is dead. 19 years ago
charsave.h 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! 19 years ago
chat.c 3d18f93d8e - Applied the necessary changes to make @partyoption reflect it's changes on the alt+p window. 19 years ago
chat.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
chrif.c b7ef9a3032 - Updated vc-project files to compile with the new int_homun files. 19 years ago
chrif.h cd8587dc4d - Fixed clif_parse not checking for func_parse before sending data to the connected clients. This in turn required various code-rewrites in: 19 years ago
clif.c fd6e193e90 - Removed config setting "muting_players", and expanded the manner_system config to specify how having negative manner (mute) affects a player (see battle/misc.conf). 19 years ago
clif.h 8e191af335 Code cleanup & optimization on guild part of char-server 19 years ago
date.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
date.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
guild.c 8e191af335 Code cleanup & optimization on guild part of char-server 19 years ago
guild.h 8e191af335 Code cleanup & optimization on guild part of char-server 19 years ago
intif.c 5c44979d67 - Applied multiple fixes which should take care of making homun save/load work on TXT now. 19 years ago
intif.h 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! 19 years ago
irc.c 8b0f535cec - Fixed parse_names on irc.c crashing when receiving a null argument. 19 years ago
irc.h cb78101f64 - The IRC bot now reads a configuration file (irc.c) instead of it all being hardcoded 19 years ago
itemdb.c 3a2a32f22b - Fixed job-mask 0x100000 in the item_db enabling Dancers/Bards to use the items (0x80000 should be for them and 0x100000 should be currently unused) 19 years ago
itemdb.h 155f9c12f5 - Fixed the item group bonus not working. 19 years ago
log.c 1d2c4f8950 - Removed @itemcheck as it was totally pointless. 19 years ago
log.h 8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker. 19 years ago
mail.c 0c91b56537 - Crash-protections in the mail-checking function. 19 years ago
mail.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
map.c 70f4570b81 - Little code cleanup 19 years ago
map.h 2fa44057cb - Cleaned up some more the regen_data structure, so that skill/sitting-skill related data is optional (since only players have it). 19 years ago
mercenary.c a18ae6fb49 Fixed call homunc bug when the homunc was vapo and the master has change of map 19 years ago
mercenary.h d91a956aee - Applied use of structure regen_data for a unified regen module. Natural and skill-heal is handled by this structure, while sitting-skill-heal is still player dependant (mostly because the other object types can't sit) 19 years ago
mob.c e19c834ae2 - Fixed mob_clone_spawn completely ignoring the mode variable. 19 years ago
mob.h 93aac53572 - Fix for #102547 19 years ago
npc.c b5508efe38 - Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation. 19 years ago
npc.h 8da82e0a0a - Changed npc_click declaration to receive an npc structure rather than a generic block-list one. 19 years ago
npc_chat.c 4d27716bf1 - Tested and fixed resolve_hostbyname. 19 years ago
party.c 527a7ac223 - Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe. 19 years ago
party.h 830106c6f9 - Modified party_item_share_type config setting so that using 1 disables item-sharing from non-mob loot (player dropped items or pet loot) and 2 enables round-robin instead of random sharing. Using 3 obviously is enabling both 1 and 2. 19 years ago
path.c 0158ab793e - Fixed npc_checknear's distance check returning the opposite of what it should (false when the range is correct and viceversa) 19 years ago
pc.c 2fa44057cb - Cleaned up some more the regen_data structure, so that skill/sitting-skill related data is optional (since only players have it). 19 years ago
pc.h 2fa44057cb - Cleaned up some more the regen_data structure, so that skill/sitting-skill related data is optional (since only players have it). 19 years ago
pcre.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
pet.c 70f4570b81 - Little code cleanup 19 years ago
pet.h ee8298bb8a - Cleaned up some of the pet related @/# commands, same for some script commands. 19 years ago
script.c db3fdbe23b - Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists. 19 years ago
script.h abcf47cd67 - Fixed script code data not being free'd if a player quits in the middle of a script. 19 years ago
skill.c 6ffb2533a7 - Some minor cleanups. 19 years ago
skill.h 8a8ed83b63 - Some more work on the splash skill code. Now splash-damaged enemies should show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. 19 years ago
status.c 88841f05dc SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev 6791. Try to reimplement it. 19 years ago
status.h fd6e193e90 - Removed config setting "muting_players", and expanded the manner_system config to specify how having negative manner (mute) affects a player (see battle/misc.conf). 19 years ago
storage.c 046e959e52 - Modified the targetted skill logic to enable offensive skills to be targetted at party/guild members if the appropiate inf2 value is set. 19 years ago
storage.h eba9a34f0b - Fixed guild storage being "eternally in use" if you quit/logout before closing it. 19 years ago
trade.c 2c74fc0254 - Should have fixed the login-sql crash when passed user-name's length is beyond the limit. 19 years ago
trade.h fcbec4d4e6 - Updated clif_disp_onlyself to not use dynamic memory and write directly to the player's buffer. 19 years ago
unit.c 2fa44057cb - Cleaned up some more the regen_data structure, so that skill/sitting-skill related data is optional (since only players have it). 19 years ago
unit.h 70f4570b81 - Little code cleanup 19 years ago
vending.c 8c98388bc5 - Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker. 19 years ago
vending.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago