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- Fixed mob_clone_spawn completely ignoring the mode variable.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8462 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 年之前
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e19c834ae2
共有 2 個文件被更改,包括 4 次插入1 次删除
  1. 1 0
      Changelog-Trunk.txt
  2. 3 1
      src/map/mob.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/08/23
+	* Fixed mob_clone_spawn completely ignoring the mode variable. [Skotlex]
 	* Fixed Energy Coat reducing and consuming more than it should when you
 	  have 100% SP [Skotlex]
 	* Cleaned up getmapxy script function, also added support for type 4 so

+ 3 - 1
src/map/mob.c

@@ -2863,7 +2863,9 @@ int mob_clone_spawn(struct map_session_data *sd, int m, int x, int y, const char
 	mob_db_data[class_]->status.rhw.atk2+=
 		sd->base_status.rhw.atk + sd->base_status.rhw.atk2 +
 		sd->base_status.lhw->atk + sd->base_status.lhw->atk2; //Max ATK
-	if (flag&1) //Friendly Character, remove looting.
+	if (mode) //User provided mode.
+		mob_db_data[class_]->status.mode = mode; 
+	else if (flag&1) //Friendly Character, remove looting.
 		mob_db_data[class_]->status.mode &= ~MD_LOOTER; 
 	mob_db_data[class_]->status.hp = mob_db_data[class_]->status.max_hp;
 	mob_db_data[class_]->status.sp = mob_db_data[class_]->status.max_sp;