瀏覽代碼

- Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out of the mastery function so that it may apply to all skills except Soul Breaker.
- Changed name of the setting log_pick to log_filter since that's what it does now.
- Modified enable_logs so that instead of a 0/1 setting, you can specify which kind of events to log (so you can use a combination), see log_athena for the bitmask configuration.
- Cleaned a bit the contents of log_athena.conf


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8129 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex 19 年之前
父節點
當前提交
8c98388bc5
共有 15 個文件被更改,包括 103 次插入133 次删除
  1. 9 0
      Changelog-Trunk.txt
  2. 34 24
      conf-tmpl/log_athena.conf
  3. 6 17
      src/map/atcommand.c
  4. 10 6
      src/map/battle.c
  5. 2 6
      src/map/charcommand.c
  6. 7 7
      src/map/log.c
  7. 2 2
      src/map/log.h
  8. 3 3
      src/map/mob.c
  9. 2 2
      src/map/npc.c
  10. 1 1
      src/map/party.c
  11. 3 3
      src/map/pc.c
  12. 20 58
      src/map/script.c
  13. 1 1
      src/map/status.c
  14. 2 2
      src/map/trade.c
  15. 1 1
      src/map/vending.c

+ 9 - 0
Changelog-Trunk.txt

@@ -3,6 +3,15 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 2006/08/04
+	* Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out
+	  of the mastery function so that it may apply to all skills except Soul
+	  Breaker. [Skotlex]
+	* Changed name of the setting log_pick to log_filter since that's what it
+	  does now. [Skotlex]
+	* Modified enable_logs so that instead of a 0/1 setting, you can specify
+	  which kind of events to log (so you can use a combination), see log_athena
+	  for the bitmask configuration. [Skotlex]
+	* Cleaned a bit the contents of log_athena.conf
 	* Hide/Chasewalk will again stop screaming skill name. [Skotlex]
 	* Soul Breaker will no longer receive Mastery damage. [Skotlex]
 	* Fixed warning:'type' might be used uninitialized in this function [Toms]

+ 34 - 24
conf-tmpl/log_athena.conf

@@ -1,6 +1,20 @@
 // eAthena - Log Configuration File
 
 // Enable Logs?
+// 1 - Log all events.
+// Or, determine what to log by adding up the different events:
+// 0002 - Log trades
+// 0004 - Log vending transactions
+// 0008 - Log items drop/picked by players
+// 0016 - Log items drop/looted by monsters
+// 0032 - Log NPC transactions (buy/sell)
+// 0064 - Log Script generated transactions (items deleted/acquired through quests)
+// 0128 - Log items stolen from mobs (Steal/Gank)
+// 0256 - Log player-used items.
+// 0512 - Log MVP prize items
+// 1024 - Log player created/deleted items (through @/# commands)
+// Example: Log trades+vending+script items+created items: 2+4+64+1024:
+// enable_logs: 1094
 enable_logs: 1
 
 // Use MySQL Logs? (SQL Version Only)
@@ -11,27 +25,28 @@ sql_logs: 0
 //if any condition is true then the item will be logged
 //0 = Don't log at all
 //1 = Log any item
-//Advanced Filter Bits: ||
-//2 - Healing items (0)
-//3 - Etc Items(3) + Arrows (10)
-//4 - Usable Items(2) + Lures,Scrolls(11)
-//5 - Weapon(4)
-//6 - Shields,Armor,Headgears,Accessories,etc(5)
-//7 - Cards(6)
-//8 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
-//9 - Log expensive items ( >= price_items_log)
-//10 - Log big amount of items ( >= amount_items_log)
-//11 - Log refined items (if their refine >= refine_items_log )
-//12 - Log rare items (if their drop chance <= rare_items_log )
+//Advanced Filter Bits by item type: ||
+//0002 - Healing items (0)
+//0004 - Etc Items(3) + Arrows (10)
+//0008 - Usable Items(2) + Lures,Scrolls(11)
+//0016 - Weapon(4)
+//0032 - Shields,Armor,Headgears,Accessories,etc(5)
+//0064 - Cards(6)
+//0128 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
+//0256 - Log expensive items ( >= price_items_log)
+//0512 - Log big amount of items ( >= amount_items_log)
+//1024 - Log refined items (if their refine >= refine_items_log )
+//2048 - Log rare items (if their drop chance <= rare_items_log )
 
 //Examples: (log filters)
-//log_drop: 1	= logs ANY items
-//log_drop: 2	= logs only HEALING items
-//log_drop: 4	= logs only Etc Items and Arrows
-//log_drop: 64	= logs only Cards
-//log_drop: 322	= logs only Healing items, Cards and those items which price is >= price_items_log
-//log_drop: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
+//log_filter: 1	= logs ANY items
+//log_filter: 2	= logs only HEALING items
+//log_filter: 4	= logs only Etc Items and Arrows
+//log_filter: 64	= logs only Cards
+//log_filter: 322	= logs only Healing items, Cards and those items which price is >= price_items_log
+//log_filter: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
 //etc
+log_filter: 1
 
 // Log Items which Refine >= refine_items_log
 refine_items_log: 5
@@ -47,11 +62,6 @@ amount_items_log: 100
 // Log Dead Branch Usage
 log_branch: 0
 
-// The main item tracking log [Lupus]
-// Log Players/Monster Drops and Players Pickups (You can use a filter)
-//	It also logs all the item movements: Trade / Vending / NPC / Shops / Admin Create/Delete
-log_pick: 0
-
 // Track Zeny Changes
 // Filter settings
 // 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolut logging zeny value
@@ -130,4 +140,4 @@ log_npc_file: log/npclog.log
 log_chat_file: log/chatlog.log
 
 
-import: conf/import/log_conf.txt
+import: conf/import/log_conf.txt

+ 6 - 17
src/map/atcommand.c

@@ -2642,9 +2642,8 @@ int atcommand_item(
 	}
 
 	//Logs (A)dmins items [Lupus]
-	if(log_config.pick > 0 )
+	if(log_config.enable_logs&0x400)
 		log_pick(sd, "A", 0, item_id, number, NULL);
-	//Logs
 
 	clif_displaymessage(fd, msg_table[18]); // Item created.
 	return 0;
@@ -2718,10 +2717,8 @@ int atcommand_item2(
 		}
 
 		//Logs (A)dmins items [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x400)
 			log_pick(sd, "A", 0, item_tmp.nameid, number, &item_tmp);
-		}
-		//Logs
 
 		clif_displaymessage(fd, msg_table[18]); // Item created.
 	} else {
@@ -2747,10 +2744,8 @@ int atcommand_itemreset(
 		if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
 
 			//Logs (A)dmins items [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x400)
 				log_pick(sd, "A", 0, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
-			}
-			//Logs
 
 			pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
 		}
@@ -3913,10 +3908,8 @@ int atcommand_produce(
 		clif_misceffect(&sd->bl, 3);
 
 		//Logs (A)dmins items [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x400)
 			log_pick(sd, "A", 0, tmp_item.nameid, 1, &tmp_item);
-		}
-		//Logs
 
 		if ((flag = pc_additem(sd, &tmp_item, 1)))
 			clif_additem(sd, 0, 0, flag);
@@ -6377,10 +6370,8 @@ int atcommand_chardelitem(const int fd, struct map_session_data* sd,
 					for(i = 0; i < number && item_position >= 0; i++) {
 
 						//Logs (A)dmins items [Lupus]
-						if(log_config.pick > 0 ) {
+						if(log_config.enable_logs&0x400)
 							log_pick(pl_sd, "A", 0, pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]);
-						}
-						//Logs
 
 						pc_delitem(pl_sd, item_position, 1, 0);
 						count++;
@@ -7678,10 +7669,8 @@ void getring (struct map_session_data *sd)
 	item_tmp.card[3]=sd->status.partner_id >> 16;
 
 	//Logs (A)dmins items [Lupus]
-	if(log_config.pick > 0 ) {
+	if(log_config.enable_logs&0x400)
 		log_pick(sd, "A", 0, item_id, 1, &item_tmp);
-	}
-	//Logs
 
 	if((flag = pc_additem(sd,&item_tmp,1))) {
 		clif_additem(sd,0,0,flag);

+ 10 - 6
src/map/battle.c

@@ -627,9 +627,6 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int
 				damage += (skill * 3);
 			break;
 		case W_KATAR:
-			if((skill = pc_checkskill(sd,ASC_KATAR)) > 0)
-				//Advanced Katar Research by zanetheinsane
-				damage += damage*(10 +skill * 2)/100;
 			if((skill = pc_checkskill(sd,AS_KATAR)) > 0)
 				damage += (skill * 3);
 			break;
@@ -1756,12 +1753,19 @@ static struct Damage battle_calc_weapon_attack(
 		if (sd && flag.weapon &&
 			skill_num != MO_INVESTIGATE &&
 		  	skill_num != MO_EXTREMITYFIST &&
-		  	skill_num != CR_GRANDCROSS &&
-		  	skill_num != ASC_BREAKER)
+		  	skill_num != CR_GRANDCROSS)
 		{	//Add mastery damage
+			if(skill_num != ASC_BREAKER && sd->status.weapon == W_KATAR &&
+				(skill=pc_checkskill(sd,ASC_KATAR)) > 0)
+		  	{	//Adv Katar Mastery is does not applies to ASC_BREAKER,
+				// but other masteries DO apply >_>
+				ATK_ADDRATE(10+ 2*skill);
+			}
+
 			wd.damage = battle_addmastery(sd,target,wd.damage,0);
 			if (flag.lh) wd.damage2 = battle_addmastery(sd,target,wd.damage2,1);
-		
+
+
 			if((skill=pc_checkskill(sd,SG_STAR_ANGER)) >0 && (t_class == sd->hate_mob[2] || (sc && sc->data[SC_MIRACLE].timer!=-1)))
 			{
 				skillratio = (sd->status.base_level + sstatus->str + sstatus->dex + sstatus->luk)/(skill<4?12-3*skill:1);

+ 2 - 6
src/map/charcommand.c

@@ -1004,10 +1004,8 @@ charcommand_giveitem_sub(struct map_session_data *sd,struct item_data *item_data
 				clif_additem((struct map_session_data*)sd, 0, 0, flag);
 		}
 		//Logs (A)dmins items [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x400)
 			log_pick(sd, "A", 0, item_tmp.nameid, number, &item_tmp);
-		}
-		//Logs
 
 	}
 }
@@ -1075,10 +1073,8 @@ int charcommand_item(
 				}
 
 				//Logs (A)dmins items [Lupus]
-				if(log_config.pick > 0 ) {
+				if(log_config.enable_logs&0x400)
 					log_pick(sd, "A", 0, item_tmp.nameid, number, &item_tmp);
-				}
-				//Logs
 
 				clif_displaymessage(fd, msg_table[18]); // Item created.
 			} else {

+ 7 - 7
src/map/log.c

@@ -105,11 +105,9 @@ int log_pick(struct map_session_data *sd, char *type, int mob_id, int nameid, in
 	char *mapname;
 	int obj_id;
 
-	if(log_config.enable_logs <= 0)
-		return 0;
 	nullpo_retr(0, sd);
 	//Should we log this item? [Lupus]
-	if (!should_log_item(log_config.pick,nameid, amount))
+	if (!should_log_item(log_config.filter,nameid, amount))
 		return 0; //we skip logging this items set - they doesn't met our logging conditions [Lupus]
 
 	//either PLAYER or MOB (here we get map name and objects ID)
@@ -396,6 +394,8 @@ int log_config_read(char *cfgName)
 		{
 			if(strcmpi(w1,"enable_logs") == 0) {
 				log_config.enable_logs = (atoi(w2));
+				if (log_config.enable_logs&1) //Log everything.
+					log_config.enable_logs=0xFFFFFFFF;
 			} else if(strcmpi(w1,"sql_logs") == 0) {
 				log_config.sql_logs = (atoi(w2));
 //start of common filter settings
@@ -410,8 +410,8 @@ int log_config_read(char *cfgName)
 //end of common filter settings
 			} else if(strcmpi(w1,"log_branch") == 0) {
 				log_config.branch = (atoi(w2));
-			} else if(strcmpi(w1,"log_pick") == 0) {
-				log_config.pick = (atoi(w2));
+			} else if(strcmpi(w1,"log_filter") == 0) {
+				log_config.filter = (atoi(w2));
 			} else if(strcmpi(w1,"log_zeny") == 0) {
 				log_config.zeny = (atoi(w2));
 			} else if(strcmpi(w1,"log_gm") == 0) {
@@ -431,7 +431,7 @@ int log_config_read(char *cfgName)
 					ShowNotice("Logging Dead Branch Usage to table `%s`\n", w2);
 			} else if(strcmpi(w1, "log_pick_db") == 0) {
 				strcpy(log_config.log_pick_db, w2);
-				if(log_config.pick == 1)
+				if(log_config.filter)
 					ShowNotice("Logging Item Picks to table `%s`\n", w2);
 			} else if(strcmpi(w1, "log_zeny_db") == 0) {
 				strcpy(log_config.log_zeny_db, w2);
@@ -462,7 +462,7 @@ int log_config_read(char *cfgName)
 					ShowNotice("Logging Dead Branch Usage to file `%s`.txt\n", w2);
 			} else if(strcmpi(w1, "log_pick_file") == 0) {
 				strcpy(log_config.log_pick, w2);
-				if(log_config.pick > 0 && log_config.sql_logs < 1)
+				if(log_config.filter > 0 && log_config.sql_logs < 1)
 					ShowNotice("Logging Item Picks to file `%s`.txt\n", w2);
 			} else if(strcmpi(w1, "log_zeny_file") == 0) {
 				strcpy(log_config.log_zeny, w2);

+ 2 - 2
src/map/log.h

@@ -29,10 +29,10 @@ int log_config_read(char *cfgName);
 int should_log_item(int filter, int nameid, int amount); //log filter check
 
 extern struct Log_Config {
-	int enable_logs;
+	int enable_logs, filter;
 	int sql_logs;
 	int rare_items_log,refine_items_log,price_items_log,amount_items_log; //for filter
-	int branch, pick, drop, mvpdrop, zeny, gm, npc, chat;
+	int branch, drop, mvpdrop, zeny, gm, npc, chat;
 	char log_branch[32], log_pick[32], log_zeny[32], log_mvpdrop[32], log_gm[32], log_npc[32], log_chat[32];
 	char log_branch_db[32], log_pick_db[32], log_zeny_db[32], log_mvpdrop_db[32], log_gm_db[32], log_npc_db[32], log_chat_db[32];
 	int uptime;

+ 3 - 3
src/map/mob.c

@@ -1265,7 +1265,7 @@ static int mob_ai_sub_hard(struct block_list *bl,va_list ap)
 			fitem = (struct flooritem_data *)tbl;
 			if (md->lootitem_count < LOOTITEM_SIZE) {
 				memcpy (&md->lootitem[md->lootitem_count++], &fitem->item_data, sizeof(md->lootitem[0]));
-				if(log_config.pick > 0)	//Logs items, taken by (L)ooter Mobs [Lupus]
+				if(log_config.enable_logs&0x10)	//Logs items, taken by (L)ooter Mobs [Lupus]
 					log_pick((struct map_session_data*)md, "L", md->class_, md->lootitem[md->lootitem_count-1].nameid, md->lootitem[md->lootitem_count-1].amount, &md->lootitem[md->lootitem_count-1]);
 			} else {	//Destroy first looted item...
 				if (md->lootitem[0].card[0] == (short)0xff00)
@@ -1470,7 +1470,7 @@ static int mob_delay_item_drop(int tid,unsigned int tick,int id,int data)
  */
 static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate)
 {
-	if(log_config.pick > 0)
+	if(log_config.enable_logs&0x10)
 	{	//Logs items, dropped by mobs [Lupus]
 		if (loot)
 			log_pick((struct map_session_data*)md, "L", md->class_, ditem->item_data.nameid, -ditem->item_data.amount, &ditem->item_data);
@@ -2102,7 +2102,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
 				map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd,second_sd,third_sd,1);
 			}
 			
-			if(log_config.pick > 0)	{//Logs items, MVP prizes [Lupus]
+			if(log_config.enable_logs&0x200)	{//Logs items, MVP prizes [Lupus]
 				log_pick((struct map_session_data*)md, "M", md->class_, item.nameid, -1, NULL);
 				log_pick(mvp_sd, "P", 0, item.nameid, 1, NULL);
 			}

+ 2 - 2
src/map/npc.c

@@ -1240,7 +1240,7 @@ int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
 		pc_additem(sd,&item_tmp,item_list[i*2]);
 
 		//Logs items, Bought in NPC (S)hop [Lupus]
-		if(sd && log_config.pick > 0 )
+		if(log_config.enable_logs&0x20)
 			log_pick(sd, "S", 0, item_tmp.nameid, item_list[i*2], NULL);
 		//Logs
 	}
@@ -1301,7 +1301,7 @@ int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
 				intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1],sd->status.inventory[idx].card[2]));
 		}
 
-		if(log_config.pick) //Logs items, Sold to NPC (S)hop [Lupus]
+		if(log_config.enable_logs&0x20) //Logs items, Sold to NPC (S)hop [Lupus]
 			log_pick(sd, "S", 0, nameid, -qty, &sd->status.inventory[idx]);
 
 		if(nd) {

+ 1 - 1
src/map/party.c

@@ -800,7 +800,7 @@ int party_share_loot(struct party_data *p, TBL_PC *sd, struct item *item_data, i
 			return i;
 	}
 
-	if(log_config.pick) //Logs items, taken by (P)layers [Lupus]
+	if(log_config.enable_logs&0x8) //Logs items, taken by (P)layers [Lupus]
 		log_pick(target, "P", 0, item_data->nameid, item_data->amount, item_data);
 	//Logs
 	if(battle_config.party_show_share_picker && target != sd){

+ 3 - 3
src/map/pc.c

@@ -2700,7 +2700,7 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount)
 	}
 	
 	//Logs items, dropped by (P)layers [Lupus]
-	if(log_config.pick > 0 )
+	if(log_config.enable_logs&0x8)
 		log_pick(sd, "P", 0, sd->status.inventory[n].nameid, -amount, (struct item*)&sd->status.inventory[n]);
 	//Logs
 
@@ -2900,7 +2900,7 @@ int pc_useitem(struct map_session_data *sd,int n)
 	else {
 		clif_useitemack(sd,n,amount-1,1);
 		//Logs (C)onsumable items [Lupus]
-		if(log_config.pick > 0 )
+		if(log_config.enable_logs&0x100)
 			log_pick(sd, "C", 0, sd->status.inventory[n].nameid, -1, &sd->status.inventory[n]);
 		//Logs
 		pc_delitem(sd,n,1,1);
@@ -3170,7 +3170,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl)
 	else
 	{	//Only invoke logs if item was successfully added (otherwise logs lie about actual item transaction)
 		//Logs items, Stolen from mobs [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x80) {
 			log_pick((struct map_session_data*)md, "M", md->class_, itemid, -1, NULL);
 			log_pick(sd, "P", 0, itemid, 1, NULL);
 		}

+ 20 - 58
src/map/script.c

@@ -5134,10 +5134,8 @@ int buildin_getitem(struct script_state *st)
 	}
 
 	//Logs items, got from (N)PC scripts [Lupus]
-	if(log_config.pick > 0 ) {
+	if(log_config.enable_logs&0x40)
 		log_pick(sd, "N", 0, nameid, amount, NULL);
-	}
-	//Logs
 
 	return 0;
 }
@@ -5220,10 +5218,8 @@ int buildin_getitem2(struct script_state *st)
 		}
 
 		//Logs items, got from (N)PC scripts [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x40)
 			log_pick(sd, "N", 0, nameid, amount, &item_tmp);
-		}
-		//Logs
 	}
 
 	return 0;
@@ -5297,10 +5293,8 @@ int buildin_getnameditem(struct script_state *st)
 	}
 
 	//Logs items, got from (N)PC scripts [Lupus]
-	if(log_config.pick > 0 ) {
+	if(log_config.enable_logs&0x40)
 		log_pick(sd, "N", 0, item_tmp.nameid, item_tmp.amount, &item_tmp);
-	}
-	//Logs
 
 	push_val(st->stack,C_INT,1);
 	return 0;
@@ -5433,10 +5427,8 @@ int buildin_delitem(struct script_state *st)
 		if(sd->status.inventory[i].amount>=amount){
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -amount, &sd->status.inventory[i]);
-			}
-			//Logs
 
 			pc_delitem(sd,i,amount,0);
 			return 0; //we deleted exact amount of items. now exit
@@ -5444,7 +5436,7 @@ int buildin_delitem(struct script_state *st)
 			amount-=sd->status.inventory[i].amount;
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40) {
 				log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
 			}
 			//Logs
@@ -5464,10 +5456,8 @@ int buildin_delitem(struct script_state *st)
 			if(sd->status.inventory[i].amount>=amount){
 
 				//Logs items, got from (N)PC scripts [Lupus]
-				if(log_config.pick > 0 ) {
+				if(log_config.enable_logs&0x40)
 					log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -amount, &sd->status.inventory[i]);
-				}
-				//Logs
 
 				pc_delitem(sd,i,amount,0);
 				return 0; //we deleted exact amount of items. now exit
@@ -5475,10 +5465,8 @@ int buildin_delitem(struct script_state *st)
 				amount-=sd->status.inventory[i].amount;
 
 				//Logs items, got from (N)PC scripts [Lupus]
-				if(log_config.pick > 0 ) {
+				if(log_config.enable_logs&0x40)
 					log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
-				}
-				//Logs
 
 				pc_delitem(sd,i,sd->status.inventory[i].amount,0);
 			}
@@ -5544,10 +5532,8 @@ int buildin_delitem2(struct script_state *st)
 		if(sd->status.inventory[i].amount>=amount){
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -amount, &sd->status.inventory[i]);
-			}
-			//Logs
 
 			pc_delitem(sd,i,amount,0);
 			return 0; //we deleted exact amount of items. now exit
@@ -5555,10 +5541,8 @@ int buildin_delitem2(struct script_state *st)
 			amount-=sd->status.inventory[i].amount;
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
-			}
-			//Logs
 
 			pc_delitem(sd,i,sd->status.inventory[i].amount,0);
 		}
@@ -6091,10 +6075,8 @@ int buildin_successrefitem(struct script_state *st)
 		ep=sd->status.inventory[i].equip;
 
 		//Logs items, got from (N)PC scripts [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x40) 
 			log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]);
-		}
-		//Logs
 
 		sd->status.inventory[i].refine++;
 		pc_unequipitem(sd,i,2);
@@ -6103,10 +6085,8 @@ int buildin_successrefitem(struct script_state *st)
 		clif_delitem(sd,i,1);
 
 		//Logs items, got from (N)PC scripts [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x40)
 			log_pick(sd, "N", 0, sd->status.inventory[i].nameid, 1, &sd->status.inventory[i]);
-		}
-		//Logs
 
 		clif_additem(sd,i,1,0);
 		pc_equipitem(sd,i,ep);
@@ -6146,10 +6126,8 @@ int buildin_failedrefitem(struct script_state *st)
 	i=pc_checkequip(sd,equip[num-1]);
 	if(i >= 0) {
 		//Logs items, got from (N)PC scripts [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x40)
 			log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]);
-		}
-		//Logs
 
 		sd->status.inventory[i].refine = 0;
 		pc_unequipitem(sd,i,3);
@@ -8808,10 +8786,8 @@ int buildin_successremovecards(struct script_state *st)
 				item_tmp.card[j]=0;
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, item_tmp.nameid, 1, NULL);
-			}
-			//Logs
 
 			if((flag=pc_additem(sd,&item_tmp,1))){	// 持てないならドロップ
 				clif_additem(sd,0,0,flag);
@@ -8827,20 +8803,16 @@ int buildin_successremovecards(struct script_state *st)
 		item_tmp.attribute=sd->status.inventory[i].attribute;
 
 		//Logs items, got from (N)PC scripts [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x40)
 			log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]);
-		}
-		//Logs
 
 		for (j = 0; j < MAX_SLOTS; j++)
 			item_tmp.card[j]=0;
 		pc_delitem(sd,i,1,0);
 
 		//Logs items, got from (N)PC scripts [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x40)
 			log_pick(sd, "N", 0, item_tmp.nameid, 1, &item_tmp);
-		}
-		//Logs
 
 		if((flag=pc_additem(sd,&item_tmp,1))){	// もてないならドロップ
 			clif_additem(sd,0,0,flag);
@@ -8885,10 +8857,8 @@ int buildin_failedremovecards(struct script_state *st)
 					item_tmp.card[j]=0;
 
 				//Logs items, got from (N)PC scripts [Lupus]
-				if(log_config.pick > 0 ) {
+				if(log_config.enable_logs&0x40)
 					log_pick(sd, "N", 0, item_tmp.nameid, 1, NULL);
-				}
-				//Logs
 
 				if((flag=pc_additem(sd,&item_tmp,1))){
 					clif_additem(sd,0,0,flag);
@@ -8902,10 +8872,8 @@ int buildin_failedremovecards(struct script_state *st)
 
 		if(typefail == 0 || typefail == 2){	// 武具損失
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]);
-			}
-			//Logs
 
 			pc_delitem(sd,i,1,0);
 			clif_misceffect(&sd->bl,2);
@@ -8918,20 +8886,16 @@ int buildin_failedremovecards(struct script_state *st)
 			item_tmp.attribute=sd->status.inventory[i].attribute;
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]);
-			}
-			//Logs
 
 			for (j = 0; j < MAX_SLOTS; j++)
 				item_tmp.card[j]=0;
 			pc_delitem(sd,i,1,0);
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, item_tmp.nameid, 1, &item_tmp);
-			}
-			//Logs
 
 			if((flag=pc_additem(sd,&item_tmp,1))){
 				clif_additem(sd,0,0,flag);
@@ -9494,10 +9458,8 @@ int buildin_clearitem(struct script_state *st)
 		if (sd->status.inventory[i].amount) {
 
 			//Logs items, got from (N)PC scripts [Lupus]
-			if(log_config.pick > 0 ) {
+			if(log_config.enable_logs&0x40)
 				log_pick(sd, "N", 0, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
-			}
-			//Logs
 
 			pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
 		}

+ 1 - 1
src/map/status.c

@@ -1695,12 +1695,12 @@ int status_calc_pc(struct map_session_data* sd,int first)
 	if(sd->equip_index[EQI_AMMO] >= 0){
 		index = sd->equip_index[EQI_AMMO];
 		if(sd->inventory_data[index]){		// Arrows
+			sd->arrow_atk += sd->inventory_data[index]->atk;
 			sd->state.lr_flag = 2;
 			run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
 			sd->state.lr_flag = 0;
 			if (!calculating) //Abort, run_script retriggered status_calc_pc. [Skotlex]
 				return 1;
-			sd->arrow_atk += sd->inventory_data[index]->atk;
 		}
 	}
 	

+ 2 - 2
src/map/trade.c

@@ -488,7 +488,7 @@ void trade_tradecommit(struct map_session_data *sd) {
 			flag = pc_additem(tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount);
 			if (flag == 0) {
 				//Logs (T)rade [Lupus]
-				if(log_config.pick > 0 )
+				if(log_config.enable_logs&0x2)
 					log_pick(sd, "T", 0, sd->status.inventory[n].nameid, -(sd->deal.item[trade_i].amount), &sd->status.inventory[n]);
 					log_pick(tsd, "T", 0, sd->status.inventory[n].nameid, sd->deal.item[trade_i].amount, &sd->status.inventory[n]);
 				//Logs
@@ -504,7 +504,7 @@ void trade_tradecommit(struct map_session_data *sd) {
 			flag = pc_additem(sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount);
 			if (flag == 0) {
 				//Logs (T)rade [Lupus]
-				if(log_config.pick > 0 )
+				if(log_config.enable_logs&0x2)
 					log_pick(tsd, "T", 0, tsd->status.inventory[n].nameid, -(tsd->deal.item[trade_i].amount), &tsd->status.inventory[n]);
 					log_pick(sd, "T", 0, tsd->status.inventory[n].nameid, tsd->deal.item[trade_i].amount, &tsd->status.inventory[n]);
 				//Logs

+ 1 - 1
src/map/vending.c

@@ -159,7 +159,7 @@ void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned cha
 		//if (amount < 0) break; // tested at start of the function
 
 		//Logs sold (V)ending items [Lupus]
-		if(log_config.pick > 0 ) {
+		if(log_config.enable_logs&0x4) {
 			log_pick(vsd, "V", 0, vsd->status.cart[idx].nameid, -amount, (struct item*)&vsd->status.cart[idx]);
 			log_pick( sd, "V", 0, vsd->status.cart[idx].nameid,  amount, (struct item*)&vsd->status.cart[idx]);
 		}