.. |
Makefile
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1074b09187
- Small optimization in battle_check_target
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há 19 anos atrás |
Makefile.win32
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
atcommand.c
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e0ed8401c4
Typo fix.
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há 19 anos atrás |
atcommand.h
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0277ebc706
Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Reddozen]
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há 19 anos atrás |
battle.c
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1de06a14e4
- Call Slave now invokes slaves on a 5x5 area around master.
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há 19 anos atrás |
battle.h
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7f776280a5
- Fixed Absorb Spirit Spheres
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há 19 anos atrás |
charcommand.c
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e266a08f7c
[Optimized]:
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há 19 anos atrás |
charcommand.h
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
charsave.c
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020b35d68a
* Using malloc for memory allocations that doesn't need to be pre-initialized.
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há 19 anos atrás |
charsave.h
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
chat.c
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20ebb32eb0
- Small fix in npc-created chat rooms to properly include the terminating 0 on the chat's event.
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há 19 anos atrás |
chat.h
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
chrif.c
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b3bf8b2464
[Fixed]:
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há 19 anos atrás |
chrif.h
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d94ebfdd53
I'm still here!
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há 19 anos atrás |
clif.c
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f86847888e
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há 19 anos atrás |
clif.h
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e266a08f7c
[Optimized]:
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há 19 anos atrás |
date.c
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
date.h
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
guild.c
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856240443d
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
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há 19 anos atrás |
guild.h
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8f34077a74
- Rewrote the guild exp cache code to prevent overflows and to use the ers system.
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há 19 anos atrás |
intif.c
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bdac5d6c09
[Optimized ]
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há 19 anos atrás |
intif.h
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79a1066e60
* Added execution of OnInterIfInit, OnCharIfInit and OnInterIfInitOnce on script reload.
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há 19 anos atrás |
irc.c
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a28e9d802c
[Optimized]
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há 19 anos atrás |
irc.h
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cb78101f64
- The IRC bot now reads a configuration file (irc.c) instead of it all being hardcoded
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há 19 anos atrás |
itemdb.c
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a7e5993400
* WARNING: New scripting system contains memory leak
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há 19 anos atrás |
itemdb.h
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a7e5993400
* WARNING: New scripting system contains memory leak
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há 19 anos atrás |
log.c
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a866920e15
removed old logs
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há 19 anos atrás |
log.h
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a866920e15
removed old logs
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há 19 anos atrás |
mail.c
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
mail.h
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
map.c
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ffce913970
- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values
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há 19 anos atrás |
map.h
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ee005cf409
- SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)
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há 19 anos atrás |
mercenary.c
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2e4166cbfc
[Fixed]
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há 19 anos atrás |
mercenary.h
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ccdafb2b70
- Fixed sql compilation of mercenary.c
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há 19 anos atrás |
mob.c
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cb8cc2d8a7
- Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn)
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há 19 anos atrás |
mob.h
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f2cedb537e
- Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though)
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há 19 anos atrás |
npc.c
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a13c1e1179
- Uncommented the npc_debug_warps code.. oops.
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há 19 anos atrás |
npc.h
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428c7271fd
[Moved]:
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há 19 anos atrás |
npc_chat.c
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d5cf7d95e0
* mob_chat_sub fix. Added buildin_pcblockmove.
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há 19 anos atrás |
party.c
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2fe91c5e7d
- Item sharing now shares the same rules as exp sharing (no sharing when dead, or idle, etc)
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há 19 anos atrás |
party.h
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9321f524fc
- Turn Undead and Offensive Resurrection should now work on undead players.
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há 19 anos atrás |
path.c
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ffce913970
- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values
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há 19 anos atrás |
pc.c
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86514f550b
- Altered status_calc_pc so that equipment scripts are ran before card-scripts.
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há 19 anos atrás |
pc.h
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f2cedb537e
- Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though)
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há 19 anos atrás |
pcre.h
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2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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há 19 anos atrás |
pet.c
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79fb721152
- Corrected a null_po in pet_equip when trying to equip stuff without a pet.
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há 19 anos atrás |
pet.h
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856240443d
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
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há 19 anos atrás |
script.c
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26e1b07f72
[Fixed]:
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há 19 anos atrás |
script.h
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8320520472
* Mob control engine tested 99% working so far.
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há 19 anos atrás |
skill.c
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683b150179
- Corrected Brandish Spear to work on levels above 10.
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há 19 anos atrás |
skill.h
|
856240443d
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
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há 19 anos atrás |
status.c
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cb8cc2d8a7
- Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn)
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há 19 anos atrás |
status.h
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bbe820d3e3
- Corrected setting slaves_inherit_mode to not apply to morphosis skills.
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há 19 anos atrás |
storage.c
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bdac5d6c09
[Optimized ]
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há 19 anos atrás |
storage.h
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bdac5d6c09
[Optimized ]
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há 19 anos atrás |
trade.c
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f56c98572b
- NPC_AGIUP will now give movement boost of 50%
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há 19 anos atrás |
trade.h
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
há 19 anos atrás |
unit.c
|
ee005cf409
- SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)
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há 19 anos atrás |
unit.h
|
3a2c267be6
- Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time)
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há 19 anos atrás |
vending.c
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a28e9d802c
[Optimized]
|
há 19 anos atrás |
vending.h
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
há 19 anos atrás |