skotlex cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) há 19 anos atrás
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Makefile 1074b09187 - Small optimization in battle_check_target há 19 anos atrás
Makefile.win32 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
atcommand.c e0ed8401c4 Typo fix. há 19 anos atrás
atcommand.h 0277ebc706 Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Reddozen] há 19 anos atrás
battle.c 1de06a14e4 - Call Slave now invokes slaves on a 5x5 area around master. há 19 anos atrás
battle.h 7f776280a5 - Fixed Absorb Spirit Spheres há 19 anos atrás
charcommand.c e266a08f7c [Optimized]: há 19 anos atrás
charcommand.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
charsave.c 020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized. há 19 anos atrás
charsave.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
chat.c 20ebb32eb0 - Small fix in npc-created chat rooms to properly include the terminating 0 on the chat's event. há 19 anos atrás
chat.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
chrif.c b3bf8b2464 [Fixed]: há 19 anos atrás
chrif.h d94ebfdd53 I'm still here! há 19 anos atrás
clif.c f86847888e há 19 anos atrás
clif.h e266a08f7c [Optimized]: há 19 anos atrás
date.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
date.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
guild.c 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) há 19 anos atrás
guild.h 8f34077a74 - Rewrote the guild exp cache code to prevent overflows and to use the ers system. há 19 anos atrás
intif.c bdac5d6c09 [Optimized ] há 19 anos atrás
intif.h 79a1066e60 * Added execution of OnInterIfInit, OnCharIfInit and OnInterIfInitOnce on script reload. há 19 anos atrás
irc.c a28e9d802c [Optimized] há 19 anos atrás
irc.h cb78101f64 - The IRC bot now reads a configuration file (irc.c) instead of it all being hardcoded há 19 anos atrás
itemdb.c a7e5993400 * WARNING: New scripting system contains memory leak há 19 anos atrás
itemdb.h a7e5993400 * WARNING: New scripting system contains memory leak há 19 anos atrás
log.c a866920e15 removed old logs há 19 anos atrás
log.h a866920e15 removed old logs há 19 anos atrás
mail.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
mail.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
map.c ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values há 19 anos atrás
map.h ee005cf409 - SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set) há 19 anos atrás
mercenary.c 2e4166cbfc [Fixed] há 19 anos atrás
mercenary.h ccdafb2b70 - Fixed sql compilation of mercenary.c há 19 anos atrás
mob.c cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) há 19 anos atrás
mob.h f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) há 19 anos atrás
npc.c a13c1e1179 - Uncommented the npc_debug_warps code.. oops. há 19 anos atrás
npc.h 428c7271fd [Moved]: há 19 anos atrás
npc_chat.c d5cf7d95e0 * mob_chat_sub fix. Added buildin_pcblockmove. há 19 anos atrás
party.c 2fe91c5e7d - Item sharing now shares the same rules as exp sharing (no sharing when dead, or idle, etc) há 19 anos atrás
party.h 9321f524fc - Turn Undead and Offensive Resurrection should now work on undead players. há 19 anos atrás
path.c ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values há 19 anos atrás
pc.c 86514f550b - Altered status_calc_pc so that equipment scripts are ran before card-scripts. há 19 anos atrás
pc.h f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) há 19 anos atrás
pcre.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
pet.c 79fb721152 - Corrected a null_po in pet_equip when trying to equip stuff without a pet. há 19 anos atrás
pet.h 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) há 19 anos atrás
script.c 26e1b07f72 [Fixed]: há 19 anos atrás
script.h 8320520472 * Mob control engine tested 99% working so far. há 19 anos atrás
skill.c 683b150179 - Corrected Brandish Spear to work on levels above 10. há 19 anos atrás
skill.h 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) há 19 anos atrás
status.c cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) há 19 anos atrás
status.h bbe820d3e3 - Corrected setting slaves_inherit_mode to not apply to morphosis skills. há 19 anos atrás
storage.c bdac5d6c09 [Optimized ] há 19 anos atrás
storage.h bdac5d6c09 [Optimized ] há 19 anos atrás
trade.c f56c98572b - NPC_AGIUP will now give movement boost of 50% há 19 anos atrás
trade.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás
unit.c ee005cf409 - SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set) há 19 anos atrás
unit.h 3a2c267be6 - Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time) há 19 anos atrás
vending.c a28e9d802c [Optimized] há 19 anos atrás
vending.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. há 19 anos atrás