skotlex cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) 19 years ago
..
Makefile 1074b09187 - Small optimization in battle_check_target 19 years ago
Makefile.win32 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
atcommand.c e0ed8401c4 Typo fix. 19 years ago
atcommand.h 0277ebc706 Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Reddozen] 19 years ago
battle.c 1de06a14e4 - Call Slave now invokes slaves on a 5x5 area around master. 19 years ago
battle.h 7f776280a5 - Fixed Absorb Spirit Spheres 19 years ago
charcommand.c e266a08f7c [Optimized]: 19 years ago
charcommand.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
charsave.c 020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized. 19 years ago
charsave.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
chat.c 20ebb32eb0 - Small fix in npc-created chat rooms to properly include the terminating 0 on the chat's event. 19 years ago
chat.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
chrif.c b3bf8b2464 [Fixed]: 19 years ago
chrif.h d94ebfdd53 I'm still here! 19 years ago
clif.c f86847888e 19 years ago
clif.h e266a08f7c [Optimized]: 19 years ago
date.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
date.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
guild.c 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) 19 years ago
guild.h 8f34077a74 - Rewrote the guild exp cache code to prevent overflows and to use the ers system. 19 years ago
intif.c bdac5d6c09 [Optimized ] 19 years ago
intif.h 79a1066e60 * Added execution of OnInterIfInit, OnCharIfInit and OnInterIfInitOnce on script reload. 19 years ago
irc.c a28e9d802c [Optimized] 19 years ago
irc.h cb78101f64 - The IRC bot now reads a configuration file (irc.c) instead of it all being hardcoded 19 years ago
itemdb.c a7e5993400 * WARNING: New scripting system contains memory leak 19 years ago
itemdb.h a7e5993400 * WARNING: New scripting system contains memory leak 19 years ago
log.c a866920e15 removed old logs 19 years ago
log.h a866920e15 removed old logs 19 years ago
mail.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
mail.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
map.c ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values 19 years ago
map.h ee005cf409 - SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set) 19 years ago
mercenary.c 2e4166cbfc [Fixed] 19 years ago
mercenary.h ccdafb2b70 - Fixed sql compilation of mercenary.c 19 years ago
mob.c cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) 19 years ago
mob.h f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) 19 years ago
npc.c a13c1e1179 - Uncommented the npc_debug_warps code.. oops. 19 years ago
npc.h 428c7271fd [Moved]: 19 years ago
npc_chat.c d5cf7d95e0 * mob_chat_sub fix. Added buildin_pcblockmove. 19 years ago
party.c 2fe91c5e7d - Item sharing now shares the same rules as exp sharing (no sharing when dead, or idle, etc) 19 years ago
party.h 9321f524fc - Turn Undead and Offensive Resurrection should now work on undead players. 19 years ago
path.c ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values 19 years ago
pc.c 86514f550b - Altered status_calc_pc so that equipment scripts are ran before card-scripts. 19 years ago
pc.h f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) 19 years ago
pcre.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
pet.c 79fb721152 - Corrected a null_po in pet_equip when trying to equip stuff without a pet. 19 years ago
pet.h 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) 19 years ago
script.c 26e1b07f72 [Fixed]: 19 years ago
script.h 8320520472 * Mob control engine tested 99% working so far. 19 years ago
skill.c 683b150179 - Corrected Brandish Spear to work on levels above 10. 19 years ago
skill.h 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) 19 years ago
status.c cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) 19 years ago
status.h bbe820d3e3 - Corrected setting slaves_inherit_mode to not apply to morphosis skills. 19 years ago
storage.c bdac5d6c09 [Optimized ] 19 years ago
storage.h bdac5d6c09 [Optimized ] 19 years ago
trade.c f56c98572b - NPC_AGIUP will now give movement boost of 50% 19 years ago
trade.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
unit.c ee005cf409 - SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set) 19 years ago
unit.h 3a2c267be6 - Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time) 19 years ago
vending.c a28e9d802c [Optimized] 19 years ago
vending.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago