skotlex cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) пре 19 година
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Makefile 1074b09187 - Small optimization in battle_check_target пре 19 година
Makefile.win32 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
atcommand.c e0ed8401c4 Typo fix. пре 19 година
atcommand.h 0277ebc706 Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Reddozen] пре 19 година
battle.c 1de06a14e4 - Call Slave now invokes slaves on a 5x5 area around master. пре 19 година
battle.h 7f776280a5 - Fixed Absorb Spirit Spheres пре 19 година
charcommand.c e266a08f7c [Optimized]: пре 19 година
charcommand.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
charsave.c 020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized. пре 19 година
charsave.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
chat.c 20ebb32eb0 - Small fix in npc-created chat rooms to properly include the terminating 0 on the chat's event. пре 19 година
chat.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
chrif.c b3bf8b2464 [Fixed]: пре 19 година
chrif.h d94ebfdd53 I'm still here! пре 19 година
clif.c f86847888e пре 19 година
clif.h e266a08f7c [Optimized]: пре 19 година
date.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
date.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
guild.c 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) пре 19 година
guild.h 8f34077a74 - Rewrote the guild exp cache code to prevent overflows and to use the ers system. пре 19 година
intif.c bdac5d6c09 [Optimized ] пре 19 година
intif.h 79a1066e60 * Added execution of OnInterIfInit, OnCharIfInit and OnInterIfInitOnce on script reload. пре 19 година
irc.c a28e9d802c [Optimized] пре 19 година
irc.h cb78101f64 - The IRC bot now reads a configuration file (irc.c) instead of it all being hardcoded пре 19 година
itemdb.c a7e5993400 * WARNING: New scripting system contains memory leak пре 19 година
itemdb.h a7e5993400 * WARNING: New scripting system contains memory leak пре 19 година
log.c a866920e15 removed old logs пре 19 година
log.h a866920e15 removed old logs пре 19 година
mail.c 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
mail.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
map.c ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values пре 19 година
map.h ee005cf409 - SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set) пре 19 година
mercenary.c 2e4166cbfc [Fixed] пре 19 година
mercenary.h ccdafb2b70 - Fixed sql compilation of mercenary.c пре 19 година
mob.c cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) пре 19 година
mob.h f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) пре 19 година
npc.c a13c1e1179 - Uncommented the npc_debug_warps code.. oops. пре 19 година
npc.h 428c7271fd [Moved]: пре 19 година
npc_chat.c d5cf7d95e0 * mob_chat_sub fix. Added buildin_pcblockmove. пре 19 година
party.c 2fe91c5e7d - Item sharing now shares the same rules as exp sharing (no sharing when dead, or idle, etc) пре 19 година
party.h 9321f524fc - Turn Undead and Offensive Resurrection should now work on undead players. пре 19 година
path.c ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values пре 19 година
pc.c 86514f550b - Altered status_calc_pc so that equipment scripts are ran before card-scripts. пре 19 година
pc.h f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) пре 19 година
pcre.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
pet.c 79fb721152 - Corrected a null_po in pet_equip when trying to equip stuff without a pet. пре 19 година
pet.h 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) пре 19 година
script.c 26e1b07f72 [Fixed]: пре 19 година
script.h 8320520472 * Mob control engine tested 99% working so far. пре 19 година
skill.c 683b150179 - Corrected Brandish Spear to work on levels above 10. пре 19 година
skill.h 856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it) пре 19 година
status.c cb8cc2d8a7 - Moved setting a mob's level from mob_spawn to status_calc_mob, resetting their level on death has also been removed (as it is handled now on spawn) пре 19 година
status.h bbe820d3e3 - Corrected setting slaves_inherit_mode to not apply to morphosis skills. пре 19 година
storage.c bdac5d6c09 [Optimized ] пре 19 година
storage.h bdac5d6c09 [Optimized ] пре 19 година
trade.c f56c98572b - NPC_AGIUP will now give movement boost of 50% пре 19 година
trade.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година
unit.c ee005cf409 - SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set) пре 19 година
unit.h 3a2c267be6 - Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time) пре 19 година
vending.c a28e9d802c [Optimized] пре 19 година
vending.h 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. пре 19 година