aleos89 549d6f5b55 Corrected Bawaya Agimat Tattoo item bonus hace 7 años
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import-tmpl e24d30a711 Refine overhaul (#2295) hace 7 años
pre-re e24d30a711 Refine overhaul (#2295) hace 7 años
re 549d6f5b55 Corrected Bawaya Agimat Tattoo item bonus hace 7 años
GeoIP.dat a75c0475a2 > Hercules merges: hace 12 años
abra_db.txt 51ecd9b2bc Follow up 402170c hace 10 años
castle_db.txt 9373c697b5 Added some source part. Thanks @aleos89 / @Cydh hace 9 años
const.txt b30d0fdf64 New NPC IDs and mob ID placeholders hace 7 años
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guild_skill_tree.txt d3d918211e * Random documentation of database files. hace 13 años
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item_avail.txt 9040613fa6 Added missing empty newlines to a lot of files hace 8 años
item_findingore.txt 127c13bbdd Cleaned up Item Groups hace 8 años
item_nouse.txt b1b43bb0df Removed hardcoded aloevera restriction hace 9 años
job_db2.txt 39e54d65bb Expanded baby jobs (#2039) hace 8 años
magicmushroom_db.txt ce090ce916 Skill Changes: hace 10 años
map_index.txt b9db8611c8 Updated map_cache.dat hace 8 años
mercenary_db.txt ea1a247f99 Minor Renewal mob database updates. (Hercules 0fadf38) hace 10 años
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mob_avail.txt 18de636c1f Fixed #772. hace 9 años
mob_chat_db.txt 185b6b2d5e -Add max hpsp table, (Offi) thx Daegaladh. hace 12 años
mob_classchange.txt 9b87ca2b7c Clean up Monster Random List hace 10 años
mob_item_ratio.txt 6c5d4a730f * Follow up 7cd82d0 hace 11 años
mob_pouch.txt 9b87ca2b7c Clean up Monster Random List hace 10 años
readme.md 8417d7616b Details of import/ dirs and examples hace 7 años
size_fix.txt 7083ecf079 Standardized formatting of database files. hace 11 años
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skill_copyable_db.txt 35bcde65d4 Copy Blaze Shield (fixes #1129) hace 9 años
skill_damage_db.txt f6f1bcaeb9 * Updated FRN and RUS map_msg translations. (credits: Capuche, Jarek) hace 11 años
skill_improvise_db.txt d95f5d2db7 Bug Fixes hace 9 años
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readme.md

Import Directories

What is the import directory for?

The import/ directory provides a way for you to change your config settings without the need to even touch the main /conf/ and /db/ files.

By placing your custom entries into the import/ directory within these two locations, your core files will not need to have any conflicts resolved when you update your server. You store your changes, and the rest is updated with rAthena.

How does this work?

Think of "import" as in "override". Place only the settings you have changed in the import files, or settings you are "overriding".

For example, when setting up a server there are always a few config settings that users would like to change in order for rAthena to suit their needs. The following example will show you how to use the /db/import/ directory correctly. (for /conf/import/ examples, see /conf/readme.md)

Achievements


We want to add our own custom achievement that can be given to a player via an NPC Script and another that we can give to our GMs.

/db/import/achievement_db.yml

Achievements:
  - ID: 280000
    Group: "AG_GOAL_ACHIEVE"
    Name: "Emperio"
    Reward:
      TitleID: 1035
    Score: 50
  - ID: 280001
    Group: "AG_GOAL_ACHIEVE"
    Name: "Staff"
    Reward:
      TitleID: 1036
    Score: 50

Instances


We want to add our own customized Housing Instance.

/db/import/instance_db.txt

// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
35,Home,3600,900,1@home,24,6,2@home,3@home

Mob Alias


We want to give a custom mob a Novice player sprite.

/db/import/mob_avail.txt

// Structure of Database:
// MobID,SpriteID{,Equipment}
3850,0

Custom Maps


We want to add our own custom maps. For this we need to add our map names to import/map_index.txt and then to the import/map_cache.dat file for the Map Server to load.

/db/import/map_index.txt

1@home  1250
2@home
3@home
ev_has
shops
prt_pvp

Item Trade Restrictions


We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc.

/db/import/item_trade.txt

// Legend for 'TradeMask' field (bitmask):
// 1   - item can't be dropped
// 2   - item can't be traded (nor vended)
// 4   - wedded partner can override restriction 2
// 8   - item can't be sold to npcs
// 16  - item can't be placed in the cart
// 32  - item can't be placed in the storage
// 64  - item can't be placed in the guild storage
// 128 - item can't be attached to mail
// 256 - item can't be auctioned
// Full outright value = 511
34000,511,100   // Old Green Box
34001,511,100   // House Keys
34002,511,100   // Reputation Journal

Custom Quests


We want to add our own custom quests to the quest_db.

/db/import/quest_db.txt

// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
89001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
89002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"

We cannot stress enough how helpful this system is for everyone. The majority of git conflicts will simply go away if users make use of the import/ system.