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Details of import/ dirs and examples

Signed-off-by: Akkarinage <akkarin@rathena.org>
Akkarinage 7 years ago
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      conf/readme.md
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conf/readme.md

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+# Import Directories
+
+## What is the import directory for?
+
+The `import/` directory provides a way for you to change your config settings without the need to even touch the main `/conf/` and `/db/` files.
+
+By placing your custom entries into the `import/` directory within these two locations, your core files will not need to have any conflicts resolved when you update your server. You store your changes, and the rest is updated with rAthena.
+
+## How does this work?
+
+Think of "import" as in "override". Place only the settings you have changed in the import files, or settings you are "overriding".
+
+For example, when setting up a server there are always a few config settings that users would like to change in order for rAthena to suit their needs. The following example will show you how to use the `/conf/import/` directory correctly. (for `/db/import/` examples, see [/db/readme.md](/db/readme.md))
+
+### Login Server
+---
+We want to use MD5 passwords and disable `_m/f` account creation methods.
+
+#### /conf/import/login_conf.txt
+
+	new_account: no
+	use_MD5_passwords: yes
+
+
+### Char Server
+---
+We want to change the server name to "Odin".
+
+#### /conf/import/char_conf.txt
+
+	server_name: Odin
+
+
+### Map Server
+---
+We want to hide all error messages and add a few custom maps.
+
+#### /conf/import/map_conf.txt
+
+	//Makes server output more silent by omitting certain types of messages:
+	//16: Hide Error and SQL Error messages.
+	console_silent: 16
+	map: 1@toy
+	map: 1@valley
+	map: shops
+
+
+### Inter Server
+---
+We want to use MySQL tables instead of .txt files.
+
+#### /conf/import/inter_conf.txt
+
+	use_sql_db: yes
+
+
+### Logging Settings
+---
+We want to log all items and all chat messages.
+
+#### /conf/import/log_conf.txt
+
+	log_filter: 1
+	// Log CHAT (Global, Whisper, Party, Guild, Main chat, Clan) (Note 3)
+	// log_chat: 63 = logs everything
+	log_chat: 63
+
+
+### Battle Configs
+---
+We want to change the way various mechanics work. For anything that would be configured in the `/conf/battle/` directory, it will go into `import/battle_conf.txt`. To help you find which configs came from where, it's generally a good idea to comment out the name of the file that specific collection of configs came from.
+
+#### /conf/import/battle_conf.txt
+
+	// guild.conf
+	guild_exp_limit: 90
+
+	// items.conf
+	vending_over_max: no
+	vending_tax: 100
+	weapon_produce_rate: 200
+	potion_produce_rate: 200
+	produce_item_name_input: 0x03
+
+	// misc.conf
+	duel_time_interval: 2
+	at_mapflag: yes
+	at_monsterignore: yes
+	cashshop_show_points: yes
+	hide_fav_sell: yes
+	// Whether or not mail box status is displayed upon login.
+	// Default: 0
+	// 0 = No
+	// 1 = Yes
+	// 2 = Yes, when there are unread mails
+	mail_show_status: 2
+
+	// monster.conf
+	show_mob_info: 3
+
+	// party.conf
+	party_hp_mode: 1
+	display_party_name: yes
+
+	// pet.conf
+	pet_rename: yes
+
+	// player.conf
+	max_aspd: 196
+	max_third_aspd: 196
+	max_extended_aspd: 196
+	vip_disp_rate: no
+
+	// status.conf
+	debuff_on_logout: 3
+
+
+We cannot stress enough how helpful this system is for everyone. The majority of git conflicts will simply go away if users make use of the `import/` system.

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conf/readme.txt

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-What is the import folder for?
--------------------------------------------------------------------------------
-
-The folder provides a way for you to change your config settings without having
-to update the files every time you update your server. You store your changes,
-and the rest is updated with rAthena.
-
-How does this work?
--------------------------------------------------------------------------------
-
-Place only the settings you have changed in the import files.
-For example, if you want to change a value in /battle/exp.conf:
-
-	// Rate at which exp. is given. (Note 2)
-	base_exp_rate: 700
-
-You could instead copy the setting into /import/battle_conf.txt,
-and you'll eliminate any problems updating in the future.
-
-Neat, isn't it?
-
-- Semi-guide by Ajarn / Euphy

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db/readme.md

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+# Import Directories
+
+## What is the import directory for?
+
+The `import/` directory provides a way for you to change your config settings without the need to even touch the main `/conf/` and `/db/` files.
+
+By placing your custom entries into the `import/` directory within these two locations, your core files will not need to have any conflicts resolved when you update your server. You store your changes, and the rest is updated with rAthena.
+
+## How does this work?
+
+Think of "import" as in "override". Place only the settings you have changed in the import files, or settings you are "overriding".
+
+For example, when setting up a server there are always a few config settings that users would like to change in order for rAthena to suit their needs. The following example will show you how to use the `/db/import/` directory correctly. (for `/conf/import/` examples, see [/conf/readme.md](/conf/readme.md))
+
+### Achievements
+---
+We want to add our own custom achievement that can be given to a player via an NPC Script and another that we can give to our GMs.
+
+#### /db/import/achievement_db.yml
+
+
+    Achievements:
+      - ID: 280000
+        Group: "AG_GOAL_ACHIEVE"
+        Name: "Emperio"
+        Reward:
+          TitleID: 1035
+        Score: 50
+      - ID: 280001
+        Group: "AG_GOAL_ACHIEVE"
+        Name: "Staff"
+        Reward:
+          TitleID: 1036
+        Score: 50
+
+
+### Instances
+---
+We want to add our own customized Housing Instance.
+
+#### /db/import/instance_db.txt
+
+    // ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
+    35,Home,3600,900,1@home,24,6,2@home,3@home
+
+
+### Mob Alias
+---
+We want to give a custom mob a Novice player sprite.
+
+#### /db/import/mob_avail.txt
+
+    // Structure of Database:
+    // MobID,SpriteID{,Equipment}
+    3850,0
+
+
+### Custom Maps
+---
+We want to add our own custom maps. For this we need to add our map names to `import/map_index.txt` and then to the `import/map_cache.dat` file for the Map Server to load.
+
+#### /db/import/map_index.txt
+
+    1@home	1250
+    2@home
+    3@home
+    ev_has
+    shops
+    prt_pvp
+
+
+### Item Trade Restrictions
+---
+We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc.
+
+#### /db/import/item_trade.txt
+
+    // Legend for 'TradeMask' field (bitmask):
+    // 1   - item can't be dropped
+    // 2   - item can't be traded (nor vended)
+    // 4   - wedded partner can override restriction 2
+    // 8   - item can't be sold to npcs
+    // 16  - item can't be placed in the cart
+    // 32  - item can't be placed in the storage
+    // 64  - item can't be placed in the guild storage
+    // 128 - item can't be attached to mail
+    // 256 - item can't be auctioned
+    // Full outright value = 511
+    34000,511,100	// Old Green Box
+    34001,511,100	// House Keys
+    34002,511,100	// Reputation Journal
+
+
+### Custom Quests
+---
+We want to add our own custom quests to the quest_db.
+
+#### /db/import/quest_db.txt
+
+    // Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
+    89001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
+    89002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reputation Quest"
+
+
+
+We cannot stress enough how helpful this system is for everyone. The majority of git conflicts will simply go away if users make use of the `import/` system.