ultramage
|
e7a00c7e06
Made @reloadscript wipe ALL previous mobs that the script engine spawned
|
18 yıl önce |
ultramage
|
d241d16d2a
Some misc cleanups (typos, formatting, forgotten changelog entry etc)
|
18 yıl önce |
ultramage
|
86221c4e69
Reformatted and translated atcommand.c
|
18 yıl önce |
ultramage
|
13014280f0
Simple cleanup
|
18 yıl önce |
ultramage
|
f4a0404503
Corrected indentation of the atcommand table (editor compatibility)
|
18 yıl önce |
ultramage
|
37ecb00ca5
Fixed a C language restriction preventing compilation
|
18 yıl önce |
DracoRPG
|
91cbbb26bd
Fix for my previous change (already fixed once, yeah...)
|
18 yıl önce |
DracoRPG
|
bf98b03fb0
Removed useless read-from-GRF features
|
18 yıl önce |
DracoRPG
|
eb4dc651f8
Ooops... I'm definitely too bad.
|
18 yıl önce |
DracoRPG
|
31c12a3859
- I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method
|
18 yıl önce |
skotlex
|
6403d303d3
- Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do.
|
18 yıl önce |
skotlex
|
b55b492943
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object.
|
18 yıl önce |
skotlex
|
76381834f5
- Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed.
|
18 yıl önce |
skotlex
|
d65e051707
- Added a wrapper to delete_timer so it prints out from where the invocation was done.
|
18 yıl önce |
ultramage
|
335723f839
- Removed log_uptime that was accidentally introduced in r1208
|
18 yıl önce |
ultramage
|
3266ced856
More typo fixes
|
18 yıl önce |
ultramage
|
9cf92371c3
- Fixed a monster spawn typo in hu_fild05 and lou_fild01
|
18 yıl önce |
ultramage
|
843f616bbb
Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI
|
18 yıl önce |
skotlex
|
c82708aba9
- Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
|
18 yıl önce |
ultramage
|
5e13f9d6a7
Fixed one missing 'On' in prtg_managers.txt
|
18 yıl önce |
skotlex
|
f904054ce8
- Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')?
|
18 yıl önce |
skotlex
|
9342b7e4d5
- Also fixed the battle config setting guild castle defense :x
|
18 yıl önce |
skotlex
|
f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
|
18 yıl önce |
ultramage
|
015c0eaa61
Fixed int/dex foods using an incorrect icon for their status
|
18 yıl önce |
skotlex
|
142ca645f7
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
|
18 yıl önce |
skotlex
|
985abe3b02
- Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again.
|
18 yıl önce |
skotlex
|
eab8b52656
- A skill's walk delay will also delay your can-attack time when the skill connects, since this is the behaviour of Sonic Blows as described by Tharis.
|
18 yıl önce |
skotlex
|
da11e41ed4
- Added view_data support to mercenary.*, so that the Homunculus entries are no longer required on the mob_db.
|
18 yıl önce |
skotlex
|
e6e31a01d2
- Moved the homunculus setting from pet.conf to homunc.conf
|
18 yıl önce |
skotlex
|
81a9313a9d
- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max number of valid entries and prevent clients from picking invalid options.
|
18 yıl önce |