ultramage
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e7a00c7e06
Made @reloadscript wipe ALL previous mobs that the script engine spawned
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hace 18 años |
ultramage
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d241d16d2a
Some misc cleanups (typos, formatting, forgotten changelog entry etc)
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hace 18 años |
ultramage
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86221c4e69
Reformatted and translated atcommand.c
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hace 18 años |
ultramage
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13014280f0
Simple cleanup
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hace 18 años |
ultramage
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f4a0404503
Corrected indentation of the atcommand table (editor compatibility)
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hace 18 años |
ultramage
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37ecb00ca5
Fixed a C language restriction preventing compilation
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hace 18 años |
DracoRPG
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91cbbb26bd
Fix for my previous change (already fixed once, yeah...)
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hace 18 años |
DracoRPG
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bf98b03fb0
Removed useless read-from-GRF features
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hace 18 años |
DracoRPG
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eb4dc651f8
Ooops... I'm definitely too bad.
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hace 18 años |
DracoRPG
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31c12a3859
- I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method
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hace 18 años |
skotlex
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6403d303d3
- Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do.
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hace 18 años |
skotlex
|
b55b492943
- Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object.
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hace 18 años |
skotlex
|
76381834f5
- Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed.
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hace 18 años |
skotlex
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d65e051707
- Added a wrapper to delete_timer so it prints out from where the invocation was done.
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hace 18 años |
ultramage
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335723f839
- Removed log_uptime that was accidentally introduced in r1208
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hace 18 años |
ultramage
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3266ced856
More typo fixes
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hace 18 años |
ultramage
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9cf92371c3
- Fixed a monster spawn typo in hu_fild05 and lou_fild01
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hace 18 años |
ultramage
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843f616bbb
Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI
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hace 18 años |
skotlex
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c82708aba9
- Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
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hace 18 años |
ultramage
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5e13f9d6a7
Fixed one missing 'On' in prtg_managers.txt
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hace 18 años |
skotlex
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f904054ce8
- Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')?
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hace 18 años |
skotlex
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9342b7e4d5
- Also fixed the battle config setting guild castle defense :x
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hace 18 años |
skotlex
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f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
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hace 18 años |
ultramage
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015c0eaa61
Fixed int/dex foods using an incorrect icon for their status
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hace 18 años |
skotlex
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142ca645f7
- Cleaned the initializing for in the hom viewdata to make it overflow-proof.
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hace 18 años |
skotlex
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985abe3b02
- Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. The previous code was there left commented in case it's needed again.
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hace 18 años |
skotlex
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eab8b52656
- A skill's walk delay will also delay your can-attack time when the skill connects, since this is the behaviour of Sonic Blows as described by Tharis.
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hace 18 años |
skotlex
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da11e41ed4
- Added view_data support to mercenary.*, so that the Homunculus entries are no longer required on the mob_db.
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hace 18 años |
skotlex
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e6e31a01d2
- Moved the homunculus setting from pet.conf to homunc.conf
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hace 18 años |
skotlex
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81a9313a9d
- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max number of valid entries and prevent clients from picking invalid options.
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hace 18 años |