Commit History

Autor SHA1 Mensaxe Data
  Inkfish 1d90917604 * Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and NPC_INVINCIBLEOFF. (topic:217330) %!s(int64=16) %!d(string=hai) anos
  Inkfish 4a786aef74 Fixed bHPGainValue and bSPGainValue worked on all types of attacks and was only activated on mob's death.(bugreport:3193) [Inkfish] %!s(int64=16) %!d(string=hai) anos
  Inkfish 5f16111215 * Added a configuration for whether damage of EarthQuake with single target can be reflected. %!s(int64=16) %!d(string=hai) anos
  Inkfish f090bdbdbc * Added a new battle flag for telling which skills can have bHealPower effect. %!s(int64=16) %!d(string=hai) anos
  zephyrus 5acebe170f - Starting Mercenary Skill implementation. %!s(int64=16) %!d(string=hai) anos
  skotlex 614c28dbf9 - Removed 'skill_steal_type' from skill.conf as said config no longer exists. %!s(int64=17) %!d(string=hai) anos
  skotlex 34b9b6f16e - Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though) %!s(int64=17) %!d(string=hai) anos
  skotlex 49ee59c5cb - Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times) %!s(int64=17) %!d(string=hai) anos
  FlavioJS 909992ed5a * Limited manual detection of data truncation to string/enum/blob columns. %!s(int64=17) %!d(string=hai) anos