Inkfish
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1d90917604
* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and NPC_INVINCIBLEOFF. (topic:217330)
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16 years ago |
Inkfish
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4a786aef74
Fixed bHPGainValue and bSPGainValue worked on all types of attacks and was only activated on mob's death.(bugreport:3193) [Inkfish]
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16 years ago |
Inkfish
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5f16111215
* Added a configuration for whether damage of EarthQuake with single target can be reflected.
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16 years ago |
Inkfish
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f090bdbdbc
* Added a new battle flag for telling which skills can have bHealPower effect.
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16 years ago |
zephyrus
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5acebe170f
- Starting Mercenary Skill implementation.
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16 years ago |
skotlex
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614c28dbf9
- Removed 'skill_steal_type' from skill.conf as said config no longer exists.
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17 years ago |
skotlex
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34b9b6f16e
- Removed the config setting firewall_hits_on_undead setting, Firewall and kaensin now automatically calculate the number of hits they should do per iteration based on the skill trigger frequency (you may want to raise that delay of 1ms in the db, though)
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17 years ago |
skotlex
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49ee59c5cb
- Again modified the delayfix function to reflect the current skill delay knowledge. Skills with 0 delay use amotion always (regardless of cast times)
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17 years ago |
FlavioJS
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909992ed5a
* Limited manual detection of data truncation to string/enum/blob columns.
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17 years ago |