skotlex
|
ea4513e726
- Now when a mob's adelay is set to be less than the amotion, both values will be swapped (this is an attempt to understand how those mobs actually work on aegis)
|
19 rokov pred |
skotlex
|
f3687369e6
- script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago)
|
19 rokov pred |
skotlex
|
383129375f
- Reverted the previous change, changed the pet capture code to try to capture a mob based on their view class rather than actual class.
|
19 rokov pred |
skotlex
|
ac3aeb0574
- Fixed the md->class_ variable not being updated when a mob's class is changed.
|
19 rokov pred |
skotlex
|
dbedc092e8
- Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types.
|
19 rokov pred |
toms
|
10d8fa1083
- Applied some change from mpeg on Ninja Skills
|
19 rokov pred |
Playtester
|
b8fa0d9d1e
Various fixes on Headgear 2006 quests
|
19 rokov pred |
Playtester
|
0776b5f260
Updated X.3 iRO mob names
|
19 rokov pred |
Lupus
|
70e170f745
move Bio ethic to skill quests, fixed bio ethic (let Baby alc+creators learn the skill, too). updated lighthalzen added mapflags. fixed treasure spawn formula
|
19 rokov pred |
skotlex
|
e19c834ae2
- Fixed mob_clone_spawn completely ignoring the mode variable.
|
19 rokov pred |
skotlex
|
44a5b037a3
- Fixed Energy Coat reducing and consuming more than it should when you have 100% SP
|
19 rokov pred |
skotlex
|
db3fdbe23b
- Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists.
|
19 rokov pred |
MasterOfMuppets
|
a288f9c512
Corrected the healing value of novice pots.
|
19 rokov pred |
toms
|
88841f05dc
SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev 6791. Try to reimplement it.
|
19 rokov pred |
skotlex
|
6ffb2533a7
- Some minor cleanups.
|
19 rokov pred |
skotlex
|
99f03f87cc
- Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it giving no exp to the caster, whichever bug was there)
|
19 rokov pred |
toms
|
cff4864a78
- Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknown
|
19 rokov pred |
evera
|
7ef66cffd5
fix'd exploit in bio ethics quest
|
19 rokov pred |
skotlex
|
cd5cecdf0f
- Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the target, this way the skill animation will correctly display for the targetted mob, and not the others who get caught in the splash area.
|
19 rokov pred |
evera
|
f663c21b97
|
19 rokov pred |
skotlex
|
98d0cb73fd
- Fixed a crash on the mobspawn script command.
|
19 rokov pred |
toms
|
fb6029a221
Fixed gcc warning
|
19 rokov pred |
toms
|
da4d239d1f
Fixed AM_REST not closing the homunc status window
|
19 rokov pred |
toms
|
34e28b6b16
- Fixed SC_NEN according to Mpeg
|
19 rokov pred |
Playtester
|
22789445b0
Fixed SP usage of some Gunslinger skills
|
19 rokov pred |
Playtester
|
af738bf572
Same as below only 30 seconds duration
|
19 rokov pred |
Playtester
|
9ee9f49092
Added a duration to Disarm
|
19 rokov pred |
skotlex
|
c026d4bcac
- Some corrections to make Tatami Gaeshi work correctly.
|
19 rokov pred |
skotlex
|
8a8ed83b63
- Some more work on the splash skill code. Now splash-damaged enemies should show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation.
|
19 rokov pred |
Playtester
|
2c521c1246
Final fix on Grand Cross weapon
|
19 rokov pred |