História revízii

Autor SHA1 Správa Dátum
  skotlex ea4513e726 - Now when a mob's adelay is set to be less than the amotion, both values will be swapped (this is an attempt to understand how those mobs actually work on aegis) 19 rokov pred
  skotlex f3687369e6 - script command "isrefine" will no longer return always false for equip positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago) 19 rokov pred
  skotlex 383129375f - Reverted the previous change, changed the pet capture code to try to capture a mob based on their view class rather than actual class. 19 rokov pred
  skotlex ac3aeb0574 - Fixed the md->class_ variable not being updated when a mob's class is changed. 19 rokov pred
  skotlex dbedc092e8 - Added setting clear_skills_on_warp to specify when a character's land-based skills are deleted when the caster changes maps. Defaults to all types. 19 rokov pred
  toms 10d8fa1083 - Applied some change from mpeg on Ninja Skills 19 rokov pred
  Playtester b8fa0d9d1e Various fixes on Headgear 2006 quests 19 rokov pred
  Playtester 0776b5f260 Updated X.3 iRO mob names 19 rokov pred
  Lupus 70e170f745 move Bio ethic to skill quests, fixed bio ethic (let Baby alc+creators learn the skill, too). updated lighthalzen added mapflags. fixed treasure spawn formula 19 rokov pred
  skotlex e19c834ae2 - Fixed mob_clone_spawn completely ignoring the mode variable. 19 rokov pred
  skotlex 44a5b037a3 - Fixed Energy Coat reducing and consuming more than it should when you have 100% SP 19 rokov pred
  skotlex db3fdbe23b - Cleaned up getmapxy script function, also added support for type 4 so that it returns a player's homunculus position if such exists. 19 rokov pred
  MasterOfMuppets a288f9c512 Corrected the healing value of novice pots. 19 rokov pred
  toms 88841f05dc SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev 6791. Try to reimplement it. 19 rokov pred
  skotlex 6ffb2533a7 - Some minor cleanups. 19 rokov pred
  skotlex 99f03f87cc - Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it giving no exp to the caster, whichever bug was there) 19 rokov pred
  toms cff4864a78 - Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknown 19 rokov pred
  evera 7ef66cffd5 fix'd exploit in bio ethics quest 19 rokov pred
  skotlex cd5cecdf0f - Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the target, this way the skill animation will correctly display for the targetted mob, and not the others who get caught in the splash area. 19 rokov pred
  evera f663c21b97 19 rokov pred
  skotlex 98d0cb73fd - Fixed a crash on the mobspawn script command. 19 rokov pred
  toms fb6029a221 Fixed gcc warning 19 rokov pred
  toms da4d239d1f Fixed AM_REST not closing the homunc status window 19 rokov pred
  toms 34e28b6b16 - Fixed SC_NEN according to Mpeg 19 rokov pred
  Playtester 22789445b0 Fixed SP usage of some Gunslinger skills 19 rokov pred
  Playtester af738bf572 Same as below only 30 seconds duration 19 rokov pred
  Playtester 9ee9f49092 Added a duration to Disarm 19 rokov pred
  skotlex c026d4bcac - Some corrections to make Tatami Gaeshi work correctly. 19 rokov pred
  skotlex 8a8ed83b63 - Some more work on the splash skill code. Now splash-damaged enemies should show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. 19 rokov pred
  Playtester 2c521c1246 Final fix on Grand Cross weapon 19 rokov pred