ai4rei
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93e376eac5
* Added emotion_type enumeration for clif_emotion constants.
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14 年之前 |
ai4rei
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5d1bbf6c2a
* Added clr_type enumeration for vanish effect constants.
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14 年之前 |
ai4rei
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7a092c2aca
* Removed 'negative clrtype is used for skipping unauthed objects from saving' introduced in r9975, as it is no longer required/used (follow up to r12223).
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14 年之前 |
ai4rei
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d19aa50b9e
* Fixed calls to pc_delautobonus assuming map_session_data::autobonus2 and map_session_data::autobonus3 arrays having the same size as map_session_data::autobonus (since r13915).
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14 年之前 |
ai4rei
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4ffaed9527
* Various small cleanups.
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14 年之前 |
ai4rei
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1b9c1fc3d1
* Added script command pushpc, which is required by newer scripts.
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14 年之前 |
Paradox924X
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2f9e3dbf81
Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.
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14 年之前 |
ultramage
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e5a32cb5e7
Fixed a memleak that occurs when a player exits while waiting on a script select() or menu() (caused by r12481).
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15 年之前 |
Inkfish
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5485daa6df
* NPC event code cleanups.
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15 年之前 |
L0ne_W0lf
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8d0be03e8a
* Added battle_config.mob_slave_keep_target config option (monster.conf)
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15 年之前 |
Inkfish
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e8d9984582
* Cast time of Emergency Call is doubled if you master of High Jump.
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15 年之前 |
Inkfish
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42987f61ad
* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can be defined in script_athena.conf)
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15 年之前 |
Inkfish
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395149b2b8
Fixed self skills affecting target unit when used within combo delay for Asura and Flying Kick. (bugreport:3495) (follow up to r13900)
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15 年之前 |
zephyrus
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6b710571ad
- Optimization to instance system.
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16 年之前 |
zephyrus
|
86563064db
- Fixed a bug cleaning instance variable on party when instance is destroy.
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16 年之前 |
Inkfish
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4cafc71047
* Kaahi heals no matter if attack connects. (bugreport:2440)
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16 年之前 |
ultramage
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e54bf092d2
Fixed sql char deletion code using a broken pet deletion query (ran very slow, and had a typo in a binary shift operation) (bugreport:3304).
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16 年之前 |
Inkfish
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5516002a5c
* Implemented script command "autobonus". [Inkfish]
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16 年之前 |
zephyrus
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33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
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16 年之前 |
Inkfish
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e447a8a92a
* Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174)
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16 年之前 |
ultramage
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7063f7330d
Improving the r13888 crashfix to cover similar crash scenarios discovered:
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16 年之前 |
Inkfish
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ea6005e4bf
Oops, I messed up the condition on my last commit
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16 年之前 |
Inkfish
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dc7f470790
* Fixed turning off a skill needed to meet the requirements. (bugreport:3175)
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16 年之前 |
Inkfish
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e7faa7e498
* Some clean ups on autocast and itemskill code. (see topic:220921 for some info)
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16 年之前 |
Inkfish
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b14a11ff5e
* skill_check_condition clean up (bugreport:2770, bugreport:2957, bugreport:3010)
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16 年之前 |
Inkfish
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45addf32f8
NPC_STOP now stops both sides and will be canceled if either side teleports or dies.(bugreport:3099)
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16 年之前 |
Inkfish
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5815851acf
* The delay icon doesn't appear during casting now. (bugreport:3101)
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16 年之前 |
Inkfish
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f3572b9e6d
* Now fiberlocking a fiberlocked target doesn't renew the timer but instead increases its fireweakness [Inkfish]
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16 年之前 |
Inkfish
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2b1109483f
* Miracle should only be dispelled on map change.
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16 年之前 |
ultramage
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34def63ece
Cleaning/fixing the previous commits a bit
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16 年之前 |