提交历史

作者 SHA1 备注 提交日期
  ai4rei 93e376eac5 * Added emotion_type enumeration for clif_emotion constants. 14 年之前
  ai4rei 5d1bbf6c2a * Added clr_type enumeration for vanish effect constants. 14 年之前
  ai4rei 7a092c2aca * Removed 'negative clrtype is used for skipping unauthed objects from saving' introduced in r9975, as it is no longer required/used (follow up to r12223). 14 年之前
  ai4rei d19aa50b9e * Fixed calls to pc_delautobonus assuming map_session_data::autobonus2 and map_session_data::autobonus3 arrays having the same size as map_session_data::autobonus (since r13915). 14 年之前
  ai4rei 4ffaed9527 * Various small cleanups. 14 年之前
  ai4rei 1b9c1fc3d1 * Added script command pushpc, which is required by newer scripts. 14 年之前
  Paradox924X 2f9e3dbf81 Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls. 14 年之前
  ultramage e5a32cb5e7 Fixed a memleak that occurs when a player exits while waiting on a script select() or menu() (caused by r12481). 15 年之前
  Inkfish 5485daa6df * NPC event code cleanups. 15 年之前
  L0ne_W0lf 8d0be03e8a * Added battle_config.mob_slave_keep_target config option (monster.conf) 15 年之前
  Inkfish e8d9984582 * Cast time of Emergency Call is doubled if you master of High Jump. 15 年之前
  Inkfish 42987f61ad * Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can be defined in script_athena.conf) 15 年之前
  Inkfish 395149b2b8 Fixed self skills affecting target unit when used within combo delay for Asura and Flying Kick. (bugreport:3495) (follow up to r13900) 15 年之前
  zephyrus 6b710571ad - Optimization to instance system. 16 年之前
  zephyrus 86563064db - Fixed a bug cleaning instance variable on party when instance is destroy. 16 年之前
  Inkfish 4cafc71047 * Kaahi heals no matter if attack connects. (bugreport:2440) 16 年之前
  ultramage e54bf092d2 Fixed sql char deletion code using a broken pet deletion query (ran very slow, and had a typo in a binary shift operation) (bugreport:3304). 16 年之前
  Inkfish 5516002a5c * Implemented script command "autobonus". [Inkfish] 16 年之前
  zephyrus 33e1fbbd66 - Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao. 16 年之前
  Inkfish e447a8a92a * Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174) 16 年之前
  ultramage 7063f7330d Improving the r13888 crashfix to cover similar crash scenarios discovered: 16 年之前
  Inkfish ea6005e4bf Oops, I messed up the condition on my last commit 16 年之前
  Inkfish dc7f470790 * Fixed turning off a skill needed to meet the requirements. (bugreport:3175) 16 年之前
  Inkfish e7faa7e498 * Some clean ups on autocast and itemskill code. (see topic:220921 for some info) 16 年之前
  Inkfish b14a11ff5e * skill_check_condition clean up (bugreport:2770, bugreport:2957, bugreport:3010) 16 年之前
  Inkfish 45addf32f8 NPC_STOP now stops both sides and will be canceled if either side teleports or dies.(bugreport:3099) 16 年之前
  Inkfish 5815851acf * The delay icon doesn't appear during casting now. (bugreport:3101) 16 年之前
  Inkfish f3572b9e6d * Now fiberlocking a fiberlocked target doesn't renew the timer but instead increases its fireweakness [Inkfish] 16 年之前
  Inkfish 2b1109483f * Miracle should only be dispelled on map change. 16 年之前
  ultramage 34def63ece Cleaning/fixing the previous commits a bit 16 年之前