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@@ -847,8 +847,12 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
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sc = NULL; //Unneeded
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//temp: used to signal combo-skills right now.
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- temp = ( target_id == src->id &&
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- ( (sd && sd->state.combo) || (skill_get_inf(skill_num)&INF_SELF_SKILL && skill_get_inf2(skill_num)&INF2_NO_TARGET_SELF) ) );
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+ temp = ( target_id == src->id &&
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+ (
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+ ( !(skill_get_inf(skill_num)&INF_SELF_SKILL) && sd && sd->state.combo ) ||
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+ ( skill_get_inf(skill_num)&INF_SELF_SKILL && skill_get_inf2(skill_num)&INF2_NO_TARGET_SELF )
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+ )
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+ );
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if (temp)
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target_id = ud->target; //Auto-select skills. [Skotlex]
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