ai4rei
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93e376eac5
* Added emotion_type enumeration for clif_emotion constants.
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14 years ago |
ai4rei
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5d1bbf6c2a
* Added clr_type enumeration for vanish effect constants.
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14 years ago |
ai4rei
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7a092c2aca
* Removed 'negative clrtype is used for skipping unauthed objects from saving' introduced in r9975, as it is no longer required/used (follow up to r12223).
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14 years ago |
ai4rei
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d19aa50b9e
* Fixed calls to pc_delautobonus assuming map_session_data::autobonus2 and map_session_data::autobonus3 arrays having the same size as map_session_data::autobonus (since r13915).
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14 years ago |
ai4rei
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4ffaed9527
* Various small cleanups.
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14 years ago |
ai4rei
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1b9c1fc3d1
* Added script command pushpc, which is required by newer scripts.
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14 years ago |
Paradox924X
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2f9e3dbf81
Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.
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14 years ago |
ultramage
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e5a32cb5e7
Fixed a memleak that occurs when a player exits while waiting on a script select() or menu() (caused by r12481).
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15 years ago |
Inkfish
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5485daa6df
* NPC event code cleanups.
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15 years ago |
L0ne_W0lf
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8d0be03e8a
* Added battle_config.mob_slave_keep_target config option (monster.conf)
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15 years ago |
Inkfish
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e8d9984582
* Cast time of Emergency Call is doubled if you master of High Jump.
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15 years ago |
Inkfish
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42987f61ad
* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can be defined in script_athena.conf)
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15 years ago |
Inkfish
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395149b2b8
Fixed self skills affecting target unit when used within combo delay for Asura and Flying Kick. (bugreport:3495) (follow up to r13900)
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15 years ago |
zephyrus
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6b710571ad
- Optimization to instance system.
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16 years ago |
zephyrus
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86563064db
- Fixed a bug cleaning instance variable on party when instance is destroy.
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16 years ago |
Inkfish
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4cafc71047
* Kaahi heals no matter if attack connects. (bugreport:2440)
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16 years ago |
ultramage
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e54bf092d2
Fixed sql char deletion code using a broken pet deletion query (ran very slow, and had a typo in a binary shift operation) (bugreport:3304).
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16 years ago |
Inkfish
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5516002a5c
* Implemented script command "autobonus". [Inkfish]
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16 years ago |
zephyrus
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33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
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16 years ago |
Inkfish
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e447a8a92a
* Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174)
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16 years ago |
ultramage
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7063f7330d
Improving the r13888 crashfix to cover similar crash scenarios discovered:
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16 years ago |
Inkfish
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ea6005e4bf
Oops, I messed up the condition on my last commit
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16 years ago |
Inkfish
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dc7f470790
* Fixed turning off a skill needed to meet the requirements. (bugreport:3175)
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16 years ago |
Inkfish
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e7faa7e498
* Some clean ups on autocast and itemskill code. (see topic:220921 for some info)
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16 years ago |
Inkfish
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b14a11ff5e
* skill_check_condition clean up (bugreport:2770, bugreport:2957, bugreport:3010)
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16 years ago |
Inkfish
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45addf32f8
NPC_STOP now stops both sides and will be canceled if either side teleports or dies.(bugreport:3099)
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16 years ago |
Inkfish
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5815851acf
* The delay icon doesn't appear during casting now. (bugreport:3101)
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16 years ago |
Inkfish
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f3572b9e6d
* Now fiberlocking a fiberlocked target doesn't renew the timer but instead increases its fireweakness [Inkfish]
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16 years ago |
Inkfish
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2b1109483f
* Miracle should only be dispelled on map change.
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16 years ago |
ultramage
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34def63ece
Cleaning/fixing the previous commits a bit
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16 years ago |