Историја ревизија

Аутор SHA1 Порука Датум
  skotlex 88e0559d2c - Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms. пре 17 година
  ultramage e7e0ddde9d Fixed certain typos in src/npc/doc files пре 17 година
  skotlex 48ab0fe34b - Added a piece of missing code from the addition of sd->skillheal пре 17 година
  skotlex f9f1076a9e - Fixed Dragon Fear's status change selection and duration. пре 18 година
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers пре 18 година
  ultramage 99ad0f978a * Implemented the official dual-wield aspd equation пре 18 година
  Playtester 518ec82222 Added icons for NPC_CRITICALWOUND and NPC_SLOWCAST пре 18 година
  ultramage 56d9a037a6 * Some serious code cleanups пре 18 година
  skotlex 2d6cef47d6 - Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills. пре 18 година
  ultramage 44f421f12e * Corrected skill-based hp/sp regen (SM_RECOVERY, MG_SRECOVERY, MO_SPIRITSRECOVERY, NJ_NINPOU, TK_HPTIME, TK_SPTIME) пре 18 година
  skotlex 52ed64546e - Changed the structure of the homunculus_db file so that the homunculus and its evolved version share the same line. Also added the evolution bonuses to it. пре 18 година
  ultramage f29330ef02 * Slightly deobfuscated the max-hp calculation functionality пре 18 година
  ultramage 0a0782c664 Some all-around code reformatting/cleaning пре 18 година
  ultramage 66516651c3 * Removed weird mvp reward item drop behavior (see topic:160077) пре 18 година
  ultramage 3f722ba896 - added temp skill db entries and corrected some existing ones (see topic:157041) пре 18 година
  ultramage c73c55d465 * update from Skotlex пре 18 година
  ultramage 5ea75f1a08 Undid the change from r10298, frozen status again modifies def/mdef пре 18 година
  FlavioJS 2d1ad607c3 * Fixed script command sc_end not supporting the extra argument as stated in script_commands.txt. пре 18 година
  ultramage a57b40f407 - Fixed pet equip not displaying correctly at all (closes topic:153753) пре 18 година
  ultramage e1397576e6 - Fixed missing client update when 'return to savepoint' fails пре 18 година
  ultramage dfdb5368c7 Corrected some weird fgets() statements, plus reformatted them пре 18 година
  ultramage c0ccc85648 - Fixed Chase Walk having a deactivation cast time (should be instant) пре 18 година
  ultramage 711d01a128 Reformatting @_@ пре 18 година
  ultramage 41d87e49c5 - Updated the effect list a bit пре 18 година
  Playtester 4cf50757dd * Fixed Converters not overwriting each other пре 18 година
  Playtester ea4b252218 * Attempt to fix Kyrie Eleison not castable on enemy players пре 18 година
  ultramage 51c14f38cd Removed the map.h<->status.h cyclic dependency. Relies on the fact by that preprocessor definitions don't need to be expanded immediately (or some other obscure reason why the thing even compiles :D) пре 18 година
  skotlex 9c8f2cbb52 - NPC_MAGICALATTACK now starts a state similar to Sacrificial Ritual, in the sense that every normal attack afterwards becomes a Magical Attack. The skill duration is 15 secs. пре 18 година
  skotlex f4dfd0d8ee - Removed the include of features.h from the console.c plugin. It is apparently not needed (and it was preventing compilation on FreeBSD) пре 18 година
  ultramage d220dde7c0 - Removed the +25% mdef, -50% def effect from Freeze status пре 18 година