@@ -3,6 +3,9 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/05/07
+ * Fixed Converters not overwriting each other [Playtester]
+ - thanks to scerez for the fix
2007/05/06
* Removed the dependency on winsock.h for definitions, it's all winsock2.h now.
* Minor documentation/re-coding in chat.c.
@@ -9683,6 +9683,8 @@ int skill_enchant_elemental_end (struct block_list *bl, int type)
status_change_end(bl, SC_SHADOWWEAPON, -1);
if (type != SC_GHOSTWEAPON && sc->data[SC_GHOSTWEAPON].timer != -1)
status_change_end(bl, SC_GHOSTWEAPON, -1);
+ if (type != SC_ENCHANTARMS && sc->data[SC_ENCHANTARMS].timer != -1)
+ status_change_end(bl, SC_ENCHANTARMS, -1);
return 0;
}
@@ -5755,6 +5755,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
val2 = val2%ELE_MAX;
else if (val2 < 0)
val2 = rand()%ELE_MAX;
+ skill_enchant_elemental_end(bl,type);
break;
case SC_ARMOR_ELEMENT:
//Place here SCs that have no SCB_* data, no skill associated, no ICON