Історія комітів

Автор SHA1 Опис Дата
  glighta 7bc683e21e -fix bugreport:7458 (deleting associate timer before cleanup status) 12 роки тому
  euphyy 643861ba17 > Implemented Channel System to replace @main. See tid:80999 for full details. (Hercules 7ec1e8f, 1e87c09) 12 роки тому
  glighta 9d93ffa2d0 -Fix bugreport:7014 based on Kichi solution (chorus skill wasn't checking partner condition) 12 роки тому
  glighta 6194931f48 Follow up r17153 part1 revert map_athena.conf deletion to keep log history track, transfert it to msg_conf, fix vcc warnings 12 роки тому
  glighta c0e5e26264 -Remove duplication of msg_txt() handlers in char::inter and map::atcommand, transfert it to common::msg_conf 12 роки тому
  glighta 704a4f8108 -Add cli.c wich harmonize command input argument for all servers. 12 роки тому
  glighta 085fe52dbc -Fix SC__SHADOWFORM not ending if target does not move after being warp. bugreport:7271 12 роки тому
  euphyy 058a7b4f4e > Hercules merges: 12 роки тому
  euphyy 711e5009da * Added a missing 'close' in El Dicastes quests (bugreport:7273). 12 роки тому
  ediejohnny a3eb7e3e01 Added "delnpc" command. bugreport:7215. 12 роки тому
  euphyy d030e8cfd4 > Hercules merges: 12 роки тому
  glighta 0cdba10793 -Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv 12 роки тому
  thatakkarin c23e4c4073 - Re-committed r16977/trunk/src/ (pid:161281). 12 роки тому
  brianluau a2bdc47daf - Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924). 12 роки тому
  thatakkarin 60b1b0bc97 * Follow up to r16975 - removed reference to ${CMAKE_CURRENT_SOURCE_DIR}/readme.html in CMakeLists.txt (Why was it referenced there :o ) 12 роки тому
  greenboxal2 a7c32653f7 Applied AStyle code formating as discussed on tid:74602. 12 роки тому
  shennetsind 1e93aef6ac Console clean up, dropped quite a few pointless messages and modified others to only be displayed when relevant (e.g. you dont need to know you have only 1 subnetwork) 12 роки тому
  shennetsind acb8a85388 Follow up r16933 Fixing a typo on map_foreachinmap, block -> block_mob 12 роки тому
  shennetsind 3d9696456c 122 diffs. map_foreachin<everything> syntax clean up. 12 роки тому
  shennetsind c5a20a03d7 Commented out poring_c01/02 since they are no longer present in the latest grfs which would make the map server pointlessly output that they are removed from the cache on every boot, also modified map load so that it doesn't output the amount of maps being loaded twice 12 роки тому
  shennetsind e242d2b5a9 Performance Improvement; Server shut down, instance clear up, and @cleanmap are now all faster. Instead of wasting time doing a dbmap lookup (of a data it already possessed!) on each floor item being deleted, it'll use the data to clean the item. 12 роки тому
  momacabu 1450a8527d - Fixed bugreport:6816, bugreport:6818, bugreport:6843, buying a Pet Egg is now working. Special thanks to Ind; 12 роки тому
  eathenabot 6219afd600 * Merged eAthena changeset ea:15116. 12 роки тому
  shennetsind 58bf9e0801 Added support to pre-re/re map_cache since some maps differ, this results in map servers' map_cache_file config being dropped. 12 роки тому
  glighta e41effbc4b -Fix bugreport:6547 (bloodylust) upd bloodylust effect to berserk 12 роки тому
  euphyy 9fcdb56b2e * Follow-up r16835: Some cleanup. 12 роки тому
  glighta 202ec893fa -Fixed bugreport:6432 Shadow Formation effect range is 10 while casting range is 5 12 роки тому
  glighta 7a6a529548 -Add some src basic documentation. 12 роки тому
  shennetsind 779d97c1cb Hello! few things. 12 роки тому
  shennetsind aa237aacdd Hello World! with this commit trunk will finally be making use of the gorgeous stuff sirius_black last implemented. we want to make sure everything related to this feature is working as intended so for now its being released under a optional define, after the features stability is confirmed the define will be removed along with the previous processings of the feature. By enabling BETA_THREAD_TEST in /src/config/core.h all your mysql logs, query_sql and query_logsql script functions will be handled by a different thread, therefore any slow queries won't have any effect (e.g. slow down) on the game server. Everyone is welcome on helping us test and debug the features, be aware however I DO NOT RECOMMEND YOU TO ENABLE THIS ON PRODUCTION SERVERS AS OF NOW (which is why while we're all testing it still is a optional feature). 12 роки тому