glighta
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7bc683e21e
-fix bugreport:7458 (deleting associate timer before cleanup status)
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hace 12 años |
euphyy
|
643861ba17
> Implemented Channel System to replace @main. See tid:80999 for full details. (Hercules 7ec1e8f, 1e87c09)
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hace 12 años |
glighta
|
9d93ffa2d0
-Fix bugreport:7014 based on Kichi solution (chorus skill wasn't checking partner condition)
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hace 12 años |
glighta
|
6194931f48
Follow up r17153 part1 revert map_athena.conf deletion to keep log history track, transfert it to msg_conf, fix vcc warnings
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hace 12 años |
glighta
|
c0e5e26264
-Remove duplication of msg_txt() handlers in char::inter and map::atcommand, transfert it to common::msg_conf
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hace 12 años |
glighta
|
704a4f8108
-Add cli.c wich harmonize command input argument for all servers.
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hace 12 años |
glighta
|
085fe52dbc
-Fix SC__SHADOWFORM not ending if target does not move after being warp. bugreport:7271
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hace 12 años |
euphyy
|
058a7b4f4e
> Hercules merges:
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hace 12 años |
euphyy
|
711e5009da
* Added a missing 'close' in El Dicastes quests (bugreport:7273).
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hace 12 años |
ediejohnny
|
a3eb7e3e01
Added "delnpc" command. bugreport:7215.
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hace 12 años |
euphyy
|
d030e8cfd4
> Hercules merges:
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hace 12 años |
glighta
|
0cdba10793
-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv
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hace 12 años |
thatakkarin
|
c23e4c4073
- Re-committed r16977/trunk/src/ (pid:161281).
|
hace 12 años |
brianluau
|
a2bdc47daf
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
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hace 12 años |
thatakkarin
|
60b1b0bc97
* Follow up to r16975 - removed reference to ${CMAKE_CURRENT_SOURCE_DIR}/readme.html in CMakeLists.txt (Why was it referenced there :o )
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hace 12 años |
greenboxal2
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a7c32653f7
Applied AStyle code formating as discussed on tid:74602.
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hace 12 años |
shennetsind
|
1e93aef6ac
Console clean up, dropped quite a few pointless messages and modified others to only be displayed when relevant (e.g. you dont need to know you have only 1 subnetwork)
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hace 12 años |
shennetsind
|
acb8a85388
Follow up r16933 Fixing a typo on map_foreachinmap, block -> block_mob
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hace 12 años |
shennetsind
|
3d9696456c
122 diffs. map_foreachin<everything> syntax clean up.
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hace 12 años |
shennetsind
|
c5a20a03d7
Commented out poring_c01/02 since they are no longer present in the latest grfs which would make the map server pointlessly output that they are removed from the cache on every boot, also modified map load so that it doesn't output the amount of maps being loaded twice
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hace 12 años |
shennetsind
|
e242d2b5a9
Performance Improvement; Server shut down, instance clear up, and @cleanmap are now all faster. Instead of wasting time doing a dbmap lookup (of a data it already possessed!) on each floor item being deleted, it'll use the data to clean the item.
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hace 12 años |
momacabu
|
1450a8527d
- Fixed bugreport:6816, bugreport:6818, bugreport:6843, buying a Pet Egg is now working. Special thanks to Ind;
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hace 12 años |
eathenabot
|
6219afd600
* Merged eAthena changeset ea:15116.
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hace 12 años |
shennetsind
|
58bf9e0801
Added support to pre-re/re map_cache since some maps differ, this results in map servers' map_cache_file config being dropped.
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hace 12 años |
glighta
|
e41effbc4b
-Fix bugreport:6547 (bloodylust) upd bloodylust effect to berserk
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hace 12 años |
euphyy
|
9fcdb56b2e
* Follow-up r16835: Some cleanup.
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hace 12 años |
glighta
|
202ec893fa
-Fixed bugreport:6432 Shadow Formation effect range is 10 while casting range is 5
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hace 12 años |
glighta
|
7a6a529548
-Add some src basic documentation.
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hace 12 años |
shennetsind
|
779d97c1cb
Hello! few things.
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hace 12 años |
shennetsind
|
aa237aacdd
Hello World! with this commit trunk will finally be making use of the gorgeous stuff sirius_black last implemented. we want to make sure everything related to this feature is working as intended so for now its being released under a optional define, after the features stability is confirmed the define will be removed along with the previous processings of the feature. By enabling BETA_THREAD_TEST in /src/config/core.h all your mysql logs, query_sql and query_logsql script functions will be handled by a different thread, therefore any slow queries won't have any effect (e.g. slow down) on the game server. Everyone is welcome on helping us test and debug the features, be aware however I DO NOT RECOMMEND YOU TO ENABLE THIS ON PRODUCTION SERVERS AS OF NOW (which is why while we're all testing it still is a optional feature).
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hace 12 años |