skotlex
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7040dc1031
- One closer inspection, removed that clear in itemdb_reload for a foreach call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item.
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há 19 anos atrás |
skotlex
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4bbce8d776
- itemdb_reload will clear the itemdb before reloading info instead of only clearing the scripts now.
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há 19 anos atrás |
skotlex
|
3da94aa210
- Corrected skill require entry from the Twilight Pharmacy skills.
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há 19 anos atrás |
skotlex
|
598e005ed4
- Fixed the new addeff structure not working well with SC_STONE (because SC_STONE is 0, which was by default not handled as a valid value).
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há 19 anos atrás |
skotlex
|
104eeac167
- Fixed mobinfo displaying exp as signed ints rather than unsigned.
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há 19 anos atrás |
skotlex
|
5251ce7944
- Fixed the char table having party/guild_id as smallint when they need int there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql)
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há 19 anos atrás |
skotlex
|
e6915d4f6d
- Fixed the Warm Skills
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há 19 anos atrás |
skotlex
|
38ead62cea
- Removed the equip id from the clif_pet_equip packet as it is not used for anything.
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há 19 anos atrás |
skotlex
|
354c1e73bb
- Status_calc_bl will no longer stop you from attacking/walking when the mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively.
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há 19 anos atrás |
skotlex
|
f0d7d12d88
- Should have fixed clif_item_sub to properly store pet egg/armor data. There should be no more "random refine levels" bugs related to these.
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há 19 anos atrás |
skotlex
|
41e3ff9044
- itemdb_exists will now return NULL for item_id 0.
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há 19 anos atrás |
skotlex
|
46fc93df01
- Some cleaning of the Sage endow skills.
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há 19 anos atrás |
skotlex
|
e0afdded8b
- Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable!
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há 19 anos atrás |
skotlex
|
b643528e50
- Now, when the login-char connection is cut, the char-server won't set everyone offline on reconnect, instead it will send the list of online accounts to the login server.
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há 19 anos atrás |
skotlex
|
544adf40b5
- Modified the error on the char-sql server to set chars online when it receives a save packet from a character tagged as offline.
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há 19 anos atrás |
skotlex
|
deba53730f
- Fixed signed/unsigned comparison issues in the char txt/sql server.
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há 19 anos atrás |
skotlex
|
ea9fb7a4ec
- Added a temporary band-aid to prevent executing the script of non-arrows when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed)
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há 19 anos atrás |
skotlex
|
b7fa70b741
- Modified the party_data structure on the map server to remove some redundant data. Added a party_data structure on the char-server to hold a more complete set of information about parties. Added to the party_member structure the class of each member so that the map server can do the appropiate checks even if the character is on another mapserver/offline. Due to the format changes in the party structure, txt servers will have to wipe their party file... (sql save format has not been changed)
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há 19 anos atrás |
skotlex
|
a4d0df735d
- Rewrote all the item restriction functions so that they will take into account slotted card restrictions as well.
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há 19 anos atrás |
skotlex
|
873481b78f
- Added no_skill_delay setting, when set, affected object types will have the minimum skill delay for all skills.
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há 19 anos atrás |
skotlex
|
31832cfdc7
- Added EQP_/EQI_ constants in pc.h to identify equip position and equip indexes, makes equipping related code much easier to read.
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há 19 anos atrás |
skotlex
|
db1cf2de9a
- Fixed the auto-direction code which makes self-skills with ground units become a ground spell using the wrong function for said check. In short: fixed GrandCross and similar skills.
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há 19 anos atrás |
Vicious
|
394f618a20
Updated NJ_KAENJIN by Saycyber21
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há 19 anos atrás |
skotlex
|
1c16abb254
- Merged some skill db data of NJ skills, thanks to RockmanEXE
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há 19 anos atrás |
skotlex
|
bfebad480a
- Updated @refine to take account of MAX_REFINE, thanks to Omega... GM Designer.
|
há 19 anos atrás |
Vicious
|
822e9b9e24
Fixed compile issue for NJ_BAKUENRYU, by Saycyber21.
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há 19 anos atrás |
Vicious
|
3bbd24f7fc
Saycyber21's NJ work
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há 19 anos atrás |
skotlex
|
e8e61d25cd
- Implemented cooking chances. Chance of success is 70% - 7*(dish-lv)% + 12*(cooking set-lv)%. Exception: When using the legendary cooking set, success chance is 100% regardless of dish.
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há 19 anos atrás |
skotlex
|
6ca52ab9dc
- Added battle config setting emergency_recall, specifies behaviour of that skill (skill.conf): 0 - Disabled. 1 - can't be used in nowarpto maps. 2 - Can be used everywhere.
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há 19 anos atrás |
skotlex
|
9b6412ad1b
- Removed the NPC/Dance/Song inf2 check of AbraCadabra. whether a skill can come out or not is entirely decided by the abra db file now.
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há 19 anos atrás |