Commit History

Автор SHA1 Съобщение Дата
  skotlex 7040dc1031 - One closer inspection, removed that clear in itemdb_reload for a foreach call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item. преди 19 години
  skotlex 4bbce8d776 - itemdb_reload will clear the itemdb before reloading info instead of only clearing the scripts now. преди 19 години
  skotlex 3da94aa210 - Corrected skill require entry from the Twilight Pharmacy skills. преди 19 години
  skotlex 598e005ed4 - Fixed the new addeff structure not working well with SC_STONE (because SC_STONE is 0, which was by default not handled as a valid value). преди 19 години
  skotlex 104eeac167 - Fixed mobinfo displaying exp as signed ints rather than unsigned. преди 19 години
  skotlex 5251ce7944 - Fixed the char table having party/guild_id as smallint when they need int there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql) преди 19 години
  skotlex e6915d4f6d - Fixed the Warm Skills преди 19 години
  skotlex 38ead62cea - Removed the equip id from the clif_pet_equip packet as it is not used for anything. преди 19 години
  skotlex 354c1e73bb - Status_calc_bl will no longer stop you from attacking/walking when the mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively. преди 19 години
  skotlex f0d7d12d88 - Should have fixed clif_item_sub to properly store pet egg/armor data. There should be no more "random refine levels" bugs related to these. преди 19 години
  skotlex 41e3ff9044 - itemdb_exists will now return NULL for item_id 0. преди 19 години
  skotlex 46fc93df01 - Some cleaning of the Sage endow skills. преди 19 години
  skotlex e0afdded8b - Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable! преди 19 години
  skotlex b643528e50 - Now, when the login-char connection is cut, the char-server won't set everyone offline on reconnect, instead it will send the list of online accounts to the login server. преди 19 години
  skotlex 544adf40b5 - Modified the error on the char-sql server to set chars online when it receives a save packet from a character tagged as offline. преди 19 години
  skotlex deba53730f - Fixed signed/unsigned comparison issues in the char txt/sql server. преди 19 години
  skotlex ea9fb7a4ec - Added a temporary band-aid to prevent executing the script of non-arrows when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed) преди 19 години
  skotlex b7fa70b741 - Modified the party_data structure on the map server to remove some redundant data. Added a party_data structure on the char-server to hold a more complete set of information about parties. Added to the party_member structure the class of each member so that the map server can do the appropiate checks even if the character is on another mapserver/offline. Due to the format changes in the party structure, txt servers will have to wipe their party file... (sql save format has not been changed) преди 19 години
  skotlex a4d0df735d - Rewrote all the item restriction functions so that they will take into account slotted card restrictions as well. преди 19 години
  skotlex 873481b78f - Added no_skill_delay setting, when set, affected object types will have the minimum skill delay for all skills. преди 19 години
  skotlex 31832cfdc7 - Added EQP_/EQI_ constants in pc.h to identify equip position and equip indexes, makes equipping related code much easier to read. преди 19 години
  skotlex db1cf2de9a - Fixed the auto-direction code which makes self-skills with ground units become a ground spell using the wrong function for said check. In short: fixed GrandCross and similar skills. преди 19 години
  Vicious 394f618a20 Updated NJ_KAENJIN by Saycyber21 преди 19 години
  skotlex 1c16abb254 - Merged some skill db data of NJ skills, thanks to RockmanEXE преди 19 години
  skotlex bfebad480a - Updated @refine to take account of MAX_REFINE, thanks to Omega... GM Designer. преди 19 години
  Vicious 822e9b9e24 Fixed compile issue for NJ_BAKUENRYU, by Saycyber21. преди 19 години
  Vicious 3bbd24f7fc Saycyber21's NJ work преди 19 години
  skotlex e8e61d25cd - Implemented cooking chances. Chance of success is 70% - 7*(dish-lv)% + 12*(cooking set-lv)%. Exception: When using the legendary cooking set, success chance is 100% regardless of dish. преди 19 години
  skotlex 6ca52ab9dc - Added battle config setting emergency_recall, specifies behaviour of that skill (skill.conf): 0 - Disabled. 1 - can't be used in nowarpto maps. 2 - Can be used everywhere. преди 19 години
  skotlex 9b6412ad1b - Removed the NPC/Dance/Song inf2 check of AbraCadabra. whether a skill can come out or not is entirely decided by the abra db file now. преди 19 години