Historia zmian

Autor SHA1 Wiadomość Data
  skotlex 6e34fdb6ed - Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time. 18 lat temu
  skotlex 224e07c6cc - When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out. 18 lat temu
  skotlex b8a2a5f905 - Added function skill_strip to handle stripping code. The RG strip skills and GS_DISARM use it now. 18 lat temu
  FlavioJS 129e97d6c9 - Minor changes to ers. 18 lat temu
  skotlex 84f8ec45d5 - Modified the skill damage packet and the knockback packets to mimic aegis sent packets for such skills. 18 lat temu
  skotlex 9bd4913d7e - simplified the code for @autoloot 18 lat temu
  skotlex e906a6f074 - Moved attackedcount to md->state and made it an unsigned char. 18 lat temu
  skotlex e81a812069 - Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change. 18 lat temu
  skotlex 5036e3591a - Cleaned up the implementation of map_foreachinmovearea so that the number of arguments passed is less. 18 lat temu
  skotlex c5dc6d7e04 - Fixed the compile error when trying to build the ladmin exe. 18 lat temu
  skotlex a7cd3bf966 - Fixed HVAN_INSTRUCT int bonuses. 18 lat temu
  skotlex 1424d93e12 - Repairing items via scripts no longer displays "item has been repaired" 18 lat temu
  skotlex 2de8486627 - Fixed txt-converter compilation. 18 lat temu
  skotlex 19b4efdc6c - HT_PHANTASMIC no longer knocks back even when it misses. 18 lat temu
  skotlex e3615a4cb5 - Reverted the previous SG freeze counter method. Now the counter is reset on status_change_clear. 18 lat temu
  skotlex 9692efa6f0 - Fixed a possible crash due to the recent core.c upgrade. 18 lat temu
  skotlex b06ebc1719 - Modified the way Storm Gust freeze's counter works. Now it checks for the caster of the Storm Gust, if it's the same as the previous hit, the counter is increased, otherwise, the ID is updated and the counter is changed to 1. 18 lat temu
  skotlex 00409a92bb - Corrected KiriKage's range so it works correctly when used by non-players or when use weapon's range is used. 18 lat temu
  skotlex 5cd713758c - Fixed EDP's damage being 100% more than it should (should be 5x, not 6x on normal attacks) 18 lat temu
  skotlex 9db096c861 - The check that blocks the skill AL_TELEPORT on noteleport maps will be overriden when you use Flywings/Butterfly wings, so B Wings are usable again in noteleport maps. 18 lat temu
  skotlex 1c5fbb2231 - Various GS skill requirement corrections: 18 lat temu
  skotlex e47c69b87b - Corrected GS_DISARM, it is now a normal attack, which, when it connects, has a chance to do strip weapon ar a 3*lv% rate (modified by dex) 18 lat temu
  skotlex 4f9e65d7ee - Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage. 18 lat temu
  skotlex bcb011580c - The max level of NPC_SPLASHATTACK is now 1. 18 lat temu
  skotlex 12e7c68c78 - You now can't use other skills while a skill-induced "window" is up (teleport, refining, etc). However, be warned that we aren't quite sure how the server will clear this out if you decide to hit cancel on the window, so skill-blockage is likely to happen (temporary solution: whenever you change maps or warp the state is reset server-side). 18 lat temu
  skotlex 208cf8d875 - Fixed itemskill variable being cleared before parsing the skill, this causes auto-casted teleport to fail to skip the skill menu. It is now cleared on castend_pos/id directly. 18 lat temu
  skotlex 943bff73bc - Raised the amount of skills that can stack on a single cell before the "in-area/out-area" detection code breaks to 24 (from 8) 18 lat temu
  skotlex 0b585ba393 - Corrected use of the party invitation reply packet, thanks to FlavioJS. 18 lat temu
  skotlex b1e1b423f6 - Shadow Jump and Kirikage won't "move" you if you use them in GvG grounds. Fixed Kirikage so it first warps you, and then you unhide. 18 lat temu
  skotlex 17f4afab04 - Overlapping song/dances will now cause dissonance/ugly-dance level 1 instead of retaining the level of their song/dance. 18 lat temu