|
@@ -4067,7 +4067,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
case NPC_SELFDESTRUCTION:
|
|
|
//Self Destruction hits everyone in range (allies+enemies)
|
|
|
//Except for Summoned Marine spheres on non-versus maps, where it's just enemy.
|
|
|
- i = ((hd || (md && md->special_state.ai == 2)) && !map_flag_vs(src->m))?
|
|
|
+ i = ((!md || md->special_state.ai == 2) && !map_flag_vs(src->m))?
|
|
|
BCT_ENEMY:BCT_ALL;
|
|
|
clif_skill_nodamage(src, src, skillid, -1, 1);
|
|
|
map_foreachinrange(skill_area_sub, bl,
|