skotlex
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6e34fdb6ed
- Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time.
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18 years ago |
skotlex
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224e07c6cc
- When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out.
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18 years ago |
skotlex
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b8a2a5f905
- Added function skill_strip to handle stripping code. The RG strip skills and GS_DISARM use it now.
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18 years ago |
FlavioJS
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129e97d6c9
- Minor changes to ers.
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18 years ago |
skotlex
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84f8ec45d5
- Modified the skill damage packet and the knockback packets to mimic aegis sent packets for such skills.
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18 years ago |
skotlex
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9bd4913d7e
- simplified the code for @autoloot
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18 years ago |
skotlex
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e906a6f074
- Moved attackedcount to md->state and made it an unsigned char.
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18 years ago |
skotlex
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e81a812069
- Cleaned up implementation of NPC_EMOTION/NPC_EMOTION_ON. Now val0 is the emotion, val1 sets the mode, val2 adds to the mode, val3 removes from the mode. val4 asks to remove the previous mode change.
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18 years ago |
skotlex
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5036e3591a
- Cleaned up the implementation of map_foreachinmovearea so that the number of arguments passed is less.
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18 years ago |
skotlex
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c5dc6d7e04
- Fixed the compile error when trying to build the ladmin exe.
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18 years ago |
skotlex
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a7cd3bf966
- Fixed HVAN_INSTRUCT int bonuses.
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18 years ago |
skotlex
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1424d93e12
- Repairing items via scripts no longer displays "item has been repaired"
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18 years ago |
skotlex
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2de8486627
- Fixed txt-converter compilation.
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18 years ago |
skotlex
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19b4efdc6c
- HT_PHANTASMIC no longer knocks back even when it misses.
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18 years ago |
skotlex
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e3615a4cb5
- Reverted the previous SG freeze counter method. Now the counter is reset on status_change_clear.
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18 years ago |
skotlex
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9692efa6f0
- Fixed a possible crash due to the recent core.c upgrade.
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18 years ago |
skotlex
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b06ebc1719
- Modified the way Storm Gust freeze's counter works. Now it checks for the caster of the Storm Gust, if it's the same as the previous hit, the counter is increased, otherwise, the ID is updated and the counter is changed to 1.
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18 years ago |
skotlex
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00409a92bb
- Corrected KiriKage's range so it works correctly when used by non-players or when use weapon's range is used.
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18 years ago |
skotlex
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5cd713758c
- Fixed EDP's damage being 100% more than it should (should be 5x, not 6x on normal attacks)
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18 years ago |
skotlex
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9db096c861
- The check that blocks the skill AL_TELEPORT on noteleport maps will be overriden when you use Flywings/Butterfly wings, so B Wings are usable again in noteleport maps.
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18 years ago |
skotlex
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1c5fbb2231
- Various GS skill requirement corrections:
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18 years ago |
skotlex
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e47c69b87b
- Corrected GS_DISARM, it is now a normal attack, which, when it connects, has a chance to do strip weapon ar a 3*lv% rate (modified by dex)
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18 years ago |
skotlex
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4f9e65d7ee
- Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage.
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18 years ago |
skotlex
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bcb011580c
- The max level of NPC_SPLASHATTACK is now 1.
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18 years ago |
skotlex
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12e7c68c78
- You now can't use other skills while a skill-induced "window" is up (teleport, refining, etc). However, be warned that we aren't quite sure how the server will clear this out if you decide to hit cancel on the window, so skill-blockage is likely to happen (temporary solution: whenever you change maps or warp the state is reset server-side).
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18 years ago |
skotlex
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208cf8d875
- Fixed itemskill variable being cleared before parsing the skill, this causes auto-casted teleport to fail to skip the skill menu. It is now cleared on castend_pos/id directly.
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18 years ago |
skotlex
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943bff73bc
- Raised the amount of skills that can stack on a single cell before the "in-area/out-area" detection code breaks to 24 (from 8)
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18 years ago |
skotlex
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0b585ba393
- Corrected use of the party invitation reply packet, thanks to FlavioJS.
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18 years ago |
skotlex
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b1e1b423f6
- Shadow Jump and Kirikage won't "move" you if you use them in GvG grounds. Fixed Kirikage so it first warps you, and then you unhide.
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18 years ago |
skotlex
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17f4afab04
- Overlapping song/dances will now cause dissonance/ugly-dance level 1 instead of retaining the level of their song/dance.
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18 years ago |